Archeyef Posted September 18, 2014 Share Posted September 18, 2014 Anyone remember Raid missions? ...No? Well that's fine, they weren't especially fun. Quick, though. I've had an idea percolating for a while now and felt like I would share it here. I don't spend much time in this forum though, so I'll try to get to the point. I thought it would be kinda cool to bring back Raid missions as a counterpart to Survival missions. We're always hearing about the "lone Tenno operative" hunting for supplies on the ship while we cause the distraction. Well, I think if we had Raid missions work off the same concept but from the point of view of the infiltrator, it'd provide a perfect opportunity for a stealth mission. Maybe even an endless one. I mean think about it. The ship is on high alert. There's a squad of Tenno massacring the crew, and all available soldiers are needed to put them down. Meanwhile, you are there, sneaking through this ship, which is swarming with enemies all rushing to the defense. If they see you, it could be game over. They'll realize it's a distraction, run to a console, and lock down all the vaults with impenetrable defenses, failing the mission. Unless you kill them, of course. But with all the enemies running through, do you really think you can kill them all before one of them gets to a console to initiate the lockdown? Ideally, the loot you raid will be high value, to make up for the lack of kill XP. Maybe give it a high bonus XP for completing the mission successfully. I know something like this has probably been suggested before, but I wanted to share my concept of it. What do you guys think? Link to comment Share on other sites More sharing options...
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