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Update 14.7.0: Operation Gate Crash!


[DE]Rebecca
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OPERATION GATE CRASH

Keep Grineer out of the Void!

A message from The Lotus:

Tenno,

We have reviewed Baro Ki’ Teer’s Archwing Datamass, much of it is corrupt but what little it does reveal is invaluable. We now know that more information exists and we must look for it in Orokin Derelicts locked in the Void.

Our mission is urgent. The Grineer have also learned about the Archwing Technology and they are determined to destroy all traces of it before we find it. To do this, Vay Hek is using Void Keys and Torsion Beam Generators to force open Orokin portals.

We must destroy his access to these portals. Our ability to recover Archwing fragments depends on it.

Careful, Tenno. Vay Hek is using unstable keys. Cumulative exposure to the keys will have detrimental effects on your health, shields and Warframe abilities. Proceed accordingly.

The Lotus

 

HERE'S WHAT YOU'LL NEED TO DO

- Start the event node on Earth.

- Play through the mission, defeat the Grineer bosses and destroy the Void Portal Key.

- If you want to take the risk, search out resource caches to find high-value items.

- Exposure to the Void Portal will begin to affect you. Exposure weakens your Warframe. The effects are cumulative – the more missions you run, the weaker you become.

- Each mission run you will earn 1 Exposure point.

- More Exposure points earned = higher Rewards.

- Earn 5 Exposure points on a node to unlock a new node.

- Nodes to unlock (in order):  Phobos, Ceres, Challenge Node located back on Phobos.

- The Challenge Node has no Exposure point cap. Keep earning Exposure points for as long as you are capable --- know that your Warfame will be in an extremely weakened state the further you progress.

 

WHEN

- This Operation is on now until Wednesday, September 24 at 12 PM EDT.

REWARDS

Successfully complete the Mission and you'll be rewarded with:

5 Exposure points: Event Badge and Phobos node unlocked

10 Exposure points: Set of 4 Mods – Buzz Kill, Fanged Fusillade, Sweeping Serration and Maim

15 Exposure points: Sheev Dagger: Built for close combat, the Sheev's plasma blade slices through flesh and armor with equal ease.

The top 3 Clans per Clan Tier will receive Gold, Silver, and Bronze Trophies.

Clan Leaderboards: A Clan’s score is the sum of its members’ scores.

Please be aware that people joining clans after the event has started will not contribute to their new clans score.
 

Interested in seeing the leaderboards online? Visit here:  http://content.warframe.com/dynamic/gateCrash.php

Interested in the raw data to whip up a page of your own?  Visit here: http://content.warframe.com/dynamic/gateCrashJS.php

 

Please note that the above links have the following data refresh times:

Players: Every 5 minutes.

Clans: Every 15 minutes.

 

Additions:

  • New Buzlok! An advanced Grineer Rifle equipped with specialized homing rounds, always capable of finding their mark.
  • New Atterax! A vicious Grineer whip adept at flaying skin from bone. In extreme cases disobedient Grineer have been sentenced to death by Atterax.
  • Ongoing UI polish including more minor alignment, navigation tweaks, and market ease of life alterations. Added consistency in menus, including a reskin of the Inbox menu.
  • Added in a new "Inline Private Messages" Chat option. Enabling this option will allow PM's to be displayed in your Squad and Clan chat.
  • New Orokin Sabotage tilesets! As part of Operation: Gate Crash, these new hybrid maps will combine the Void with various locations throughout the Solar System.
  • New Dojo Teleporter Decorations! Starting today, you can now place teleport beacons in your Dojo! These are decorations that can be named & dropped in the Dojo by those with necessary permissions. When you engage one you will get a list of all other beacons in the Dojo and you can teleport between them!
  • Added improvements to Vor’s Prize and the Tutorial for simplification and polish purposes including:
    • Progress bar of tutorial stage
    • Removed transmissions for simplification
    • Reduced weapon choices from 3 per group to 2 per group.
    • Relit tutorial and swapped skybox and effects for a more polished appearance.
    • Reduced Warframe’s power set to just First ability for the tutorial.

 

Changes:

  • Disabled Local Reflections and High Dynamic Range on certain Direct X9 enabled video cards which do not properly support these features.
  • The "Get to Extraction" message will now play when Survival Alert timers hit 0. Also ensured that the "Operation has succeeded" transmission plays before  the "Extraction is now ready" message.
  • PvP Change: Ash’s Bladestorm reduced to 0.25 damage multiplier from 0.5.
  • Further improved the aiming of Mirage's Prism projectile.
  • Energy Vampire will no longer provide energy to Banshees performing Sound Quake so as to prevent infinite energy usage.
  • Improved the damage number font to ensure sharper looking damage numbers when scaled up.
  • Improved the loading performance of the Kubrow customization menus.
  • Improved the performance of Mirage's Prism and Nova's Wormhole ability.
  • Improved procedural level generation to fix several issues with AI behaviour that was frequently reported in Void Survival missions.  These improvements and fixes will resolve issues where you may see door frames poking through adjacent tiles, superfluous connectors going nowhere, and other level issues caused by procedural generation.
  • Additional improvements to prevent slow Clients from holding an entire squad on loading screen.
  • Improved visibility for Clan/Alliance invites by treating all of these invites as high-priority, which will be seen at login.  
  • Disabled ally blue glow while in the Dojo with other Tenno.

Fixes:

  • Fixed an issue with the background being displayed incorrectly on the Extractor selection screen.
  • Fixed an issue with Nekros' Soul Punch not working correctly in PvP matches.
  • Fixed an issue with Stalker related blueprints not appearing at the end of match screen correctly.
  • Fixed a crash related to quickly joining the same Dojo twice.
  • Fixed numerous crashes and squad formation issues.
  • Fixed an issue with the Cancel button on the Solar Map not working correctly.
  • Fixed an issue with weapon attachments obstructing text in the Pause menu and in the body of Inbox messages.
  • Fixed an issue with profane words being able to be used as Clan names.
  • Fixed an issue with the Savior of Earth achievement not unlocking properly after beating Vay Hek.
  • Fixed an issue with the Drone Explosion sound effect not playing properly from the area where the Drone was destroyed.
  • Fixed Mirage's Prism not being properly castable by AI.
  • Fixed a number of map holes in the Shipyards Sabotage tileset.
  • Fixed an issue with text in the Arsenal overlapping when equipping a new weapon to an empty slot.
  • Fixed an issue with players being blocked from unlocking Solar Map nodes by Dark Sector nodes which do not have a Solar Rail currently deployed on them.
  • Fixed an issue with players being able to claim Defense mission rewards without actually extracting.
  • Fixed issues with loadouts hanging briefly as helmets, skins, and other customizations are loaded.
  • Fixed issue where players were unable to use Void Keys as recipe ingredients if you only had one type of a given key.
  • Fixed an issue where enemies caught in Vauban’s Vortex will oscillate and vibrate in an unappealing way.
  • Fixed issue where Melee weapons (like the Galatine with an attachment) and attachments would obstruct the UI.
  • Fixed issue with Trinity’s Blessing fully restores the health of the Fomorian power core in Hijack missions.
  • Fixed issue where Ash could Bladestorm targets at panels in Interception missions, rendering them ignored by future enemy AI.
  • Fixed an issue in the Market regarding proper classification of Kubrow starter kits and color bundles.
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