weirdee Posted September 18, 2014 Share Posted September 18, 2014 (edited) Even without taking into account the worse than beginner stats....0.7 speed. For an object the size of a banana. How is that even possible? When you swing this thing, it actually makes you move slower than an arcane thrak rhino (although it is great for dramatic videos). Did Vor come up with a new restraining bolt or something? Edited September 18, 2014 by weirdee Link to comment Share on other sites More sharing options...
XenosInfinity Posted September 18, 2014 Share Posted September 18, 2014 Try using your quickmelee instead of having it in hand for combos. Karyst is slow as well but the quick combo ignores its speed. Link to comment Share on other sites More sharing options...
Eudamon Posted September 18, 2014 Share Posted September 18, 2014 I put in Fury - using a stance, I noticed next to no improvement. However, when using quickmelee it turns into a little blender. Link to comment Share on other sites More sharing options...
Archistopheles Posted September 18, 2014 Share Posted September 18, 2014 I believe the lore states that it was designed and tested by Powerfist Grineer Scientists. Link to comment Share on other sites More sharing options...
Noble_Cactus Posted September 18, 2014 Share Posted September 18, 2014 (edited) I believe the lore states that it was designed and tested by Powerfist Grineer Scientists. Okay, I'm swinging my weapon... Get ready for the big one... Hold on... Wait for it... Just a little more... Trust me, this is going to hurt when it actually hits... It's almost there... *Tenno casually walks a foot forward and the fist misses* Edited September 18, 2014 by Noble_Cactus Link to comment Share on other sites More sharing options...
Seanjuju Posted September 19, 2014 Share Posted September 19, 2014 (edited) In the absence of unique mechanics or obscene damage, current dagger speeds are unacceptable. Edited September 19, 2014 by Seanjuju Link to comment Share on other sites More sharing options...
Cpl_Facehugger Posted September 19, 2014 Share Posted September 19, 2014 In the absence of unique mechanics or obscene damage, current dagger speeds are unacceptable. Yeah. Sheev is really weak for an event weapon, but all daggers suffer from this problem. They're decently fast with quickmelee but the second you switch to their stance they get too ridiculously slow. Link to comment Share on other sites More sharing options...
DalaiLlama Posted September 19, 2014 Share Posted September 19, 2014 In the absence of unique mechanics or obscene damage, current dagger speeds are unacceptable. Current dagger stats as a whole are a matter of wonder for me as to how they ever got past the developers. While anybody could speak to the fast nature of short blades as well as their reputation for high critical hits, the fact that they move similarly to weapons like the Scindo and Fragor is slightly maddening in itself. Link to comment Share on other sites More sharing options...
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