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Hotfix 14.7.3 +


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Increased attack speed of Sheev. To be continued, looks to have just been slide speed.

Polish and audio tweaks to Gate Crash event.




Fixed Operation: Gate Crash progression stopper when trying to go through a portal after finding any Grineer Caches.

Fixed an issue where Sprag and Venk'ra could get stuck in a pit on Phobos, making the mission unbeatable.

Fixed issue with Defense missions dynamic music not working properly.

Fixed issue with enemy AI freezing when trying to 'pull' a Mirage Hall of Mirror clone.

Fixed issues with client fire accuracy on the Buzlok. 


Fixed Operation: Gate Crash exploit where Dethcube's Vaporize would continue to deal damage when you should be completely impotent.

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The grineer sisters, sometimes don't drop the key, or sometimes they drop the key on inaccessible spots.


Only seen it on earth so far, if u kill them in the air, the key just stays up in the air, or actually no were, we couldn't find it.

And there's another tile with water, were they go and land on the water, but if they drop the key there we cant go and get it.




The portal/gate is poorly designed for the defense part of the mission, players just camp and shoot blindly at the portal, hitting them even before they have a chance to show up.

Once again, just like most missions of defense in this game, nobody cares for the pod or console health, but on this event its a all new level, since they can only come from the gate, its just blind-shoot and win.

Edited by 7grims
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