Warriorrogue Posted September 18, 2014 Share Posted September 18, 2014 And sooner or later, 14.7.3.1 -Actually increases the Sheev's speed. Redtext lied. It was still too slow from it's previous state. Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted September 18, 2014 Author Share Posted September 18, 2014 Changes: Increased attack speed of Sheev. To be continued, looks to have just been slide speed. Link to comment Share on other sites More sharing options...
Othergrunty Posted September 18, 2014 Share Posted September 18, 2014 Changes: Increased attack speed of Sheev. To be continued, looks to have just been slide speed. Fixes:Fixed issues with client fire accuracy on the Buzlok. Even if that was not the change some had hoped, it's promising to see that there is work done on the weapon. Also Buzlok seems to be a quite a troublemaker. Link to comment Share on other sites More sharing options...
cyril1204 Posted September 18, 2014 Share Posted September 18, 2014 Changes: Increased attack speed of Sheev. To be continued, looks to have just been slide speed. Aw, hope things will be sorted out by the time I get home from work :D Link to comment Share on other sites More sharing options...
Jenocyber Posted September 18, 2014 Share Posted September 18, 2014 (edited) Thanks for 14.7.2 and 14.7.3 hotfixes. Also still no fix for the camera occasionally getting stuck when on your ship which causes you to not be able to use the equipment - arsenal, foundry, navigation etc. Edited September 18, 2014 by Jenocyber Link to comment Share on other sites More sharing options...
Sixty5 Posted September 18, 2014 Share Posted September 18, 2014 Client fire accuracy! Thanks De! Link to comment Share on other sites More sharing options...
cyril1204 Posted September 18, 2014 Share Posted September 18, 2014 Thanks for 14.7.2 and 14.7.3 hotfixes. Also still no fix for the camera occasionally getting stuck when on your ship and then you can not use the equipment - arsenal, foundry, navigation etc. Yes this, confirmed on my side too Link to comment Share on other sites More sharing options...
armedpoop Posted September 18, 2014 Share Posted September 18, 2014 Changes: Increased attack speed of Sheev. To be continued, looks to have just been slide speed. Thank you! Did notice the slide speed was increased. Cant wait for an actual increase. Link to comment Share on other sites More sharing options...
Doforcash Posted September 18, 2014 Share Posted September 18, 2014 (edited) WAIT A MIN...what will happen mod Jagged Edge, then ? *Edit: This mod http://warframe.wikia.com/wiki/Jagged_Edge Edited September 18, 2014 by Doforcash Link to comment Share on other sites More sharing options...
Cat_Jam Posted September 18, 2014 Share Posted September 18, 2014 WAIT A MIN...what will happen mod Jagged Edge, then ? *Edit: This mod http://warframe.wikia.com/wiki/Jagged_Edge Probably nothing. That, or it might become a dual stat mod instead? No idea, but I know that it's nothing compared to the new slash mods... Link to comment Share on other sites More sharing options...
GhostSwordsman Posted September 18, 2014 Share Posted September 18, 2014 (edited) All update 14.7 posts so far: Me when the people commenting first don't claim it(or edit in later claiming it). ------------> ಠ_ಠ Edited September 18, 2014 by GhostSwordsman Link to comment Share on other sites More sharing options...
Meteorlink Posted September 18, 2014 Share Posted September 18, 2014 i seem to kep getting a message saying i don't have this node yet even though i already have the 5 points for phobos... am i missing something? Link to comment Share on other sites More sharing options...
akanao Posted September 18, 2014 Share Posted September 18, 2014 I came here to read "Thanks DE" replies. Link to comment Share on other sites More sharing options...
Chaosdreamer Posted September 18, 2014 Share Posted September 18, 2014 Sheev got even more slower actually , not sure how you managed to do that , (When you don't do quick attack,but put melee mode) Link to comment Share on other sites More sharing options...
Morec0 Posted September 18, 2014 Share Posted September 18, 2014 Please hotfix Sprag permanently into the game! Link to comment Share on other sites More sharing options...
Sprixim Posted September 18, 2014 Share Posted September 18, 2014 Thanks DE Link to comment Share on other sites More sharing options...
Coach-Aprax Posted September 18, 2014 Share Posted September 18, 2014 Hotfix should fix things.Right? (black screens after missions , freeze while passing trough the vortex , no waypoints for all team after passing trough the vortex , game crashes after every mission , no one can pick up the key , etc etc) Allso, why I allways connect to russian hosts since I play from Spain with 350 ping limit? Link to comment Share on other sites More sharing options...
Xenrail Posted September 18, 2014 Share Posted September 18, 2014 stalker is still bugged on sechura. just missed a hate blueprint bc mission wouldn't let us claim reward and exit Link to comment Share on other sites More sharing options...
EtherealLegacy Posted September 18, 2014 Share Posted September 18, 2014 (edited) In Operation: Gate Crash If the portal goes only one way then how come I can go back through the portal in the other direction. Edited September 18, 2014 by EtherealLegacy Link to comment Share on other sites More sharing options...
armedpoop Posted September 18, 2014 Share Posted September 18, 2014 In Operation: Gate Crash If the portal goes only one way then how come I can go back through the portal in the other direction. Because you blow up the thing and overload it. Link to comment Share on other sites More sharing options...
xkillo32 Posted September 19, 2014 Share Posted September 19, 2014 WAIT A MIN...what will happen mod Jagged Edge, then ? *Edit: This mod http://warframe.wikia.com/wiki/Jagged_Edge i laugh at the people who bought that for 20 plat Link to comment Share on other sites More sharing options...
Vanhline Posted September 19, 2014 Share Posted September 19, 2014 Changes: Increased attack speed of Sheev. To be continued, looks to have just been slide speed. Polish and audio tweaks to Gate Crash event. Fixes: Fixed Operation: Gate Crash progression stopper when trying to go through a portal after finding any Grineer Caches. Fixed an issue where Sprag and Venk'ra could get stuck in a pit on Phobos, making the mission unbeatable. Fixed issue with Defense missions dynamic music not working properly. Fixed issue with enemy AI freezing when trying to 'pull' a Mirage Hall of Mirror clone. Fixed issues with client fire accuracy on the Buzlok. is that a?: "we're going to buff atk speed." or "i just missread and there is no buff." Link to comment Share on other sites More sharing options...
7grims Posted September 19, 2014 Share Posted September 19, 2014 This update is worse then the lasts. Not only the grineer sister are dropping the key out of the map, but now they too fall out of the map to never be seen again. I should have 15 missions done by now, but had to abort many cause these bugs got me stuck on the map. Link to comment Share on other sites More sharing options...
xXDyavol666Xx Posted September 19, 2014 Share Posted September 19, 2014 Did you fix game crashes on Ceres yet????? cant play solo or with a party as I crash 100% of the time now as soon as anyone reaches the mini bosses...... Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted September 19, 2014 Author Share Posted September 19, 2014 14.7.3.1: Fixed Operation: Gate Crash exploit where Dethcube's Vaporize would continue to deal damage when you should be completely impotent. Link to comment Share on other sites More sharing options...
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