PookieNumnums Posted September 19, 2014 Share Posted September 19, 2014 I would imagine that not all tenno are hard or soft in all the same places, nor do they weigh the same.. That being said i think warframes sounding 'different' when they run, slide, fall down.. could give them a little personality. ive also suggested individual fall animations but this, this is next level Link to comment Share on other sites More sharing options...
TrashSpider Posted September 19, 2014 Share Posted September 19, 2014 Suppose it'll add a little more immersion within this game wouldn't be that bad. Such as the Rhino, the codex saying he the heaviest. Link to comment Share on other sites More sharing options...
Imaru Posted September 19, 2014 Share Posted September 19, 2014 So have a Rhino make a colossal thud when he gets knocked over and a nova have a lighter landing? Hm. Not necessarily a bad idea. Link to comment Share on other sites More sharing options...
Ognj Posted September 19, 2014 Share Posted September 19, 2014 Heck even when you fall from higher places i would like to hear nice beefy thud when i use Rhino / Frost / Saryn even. Link to comment Share on other sites More sharing options...
Celle-Reveris Posted September 19, 2014 Share Posted September 19, 2014 A relatively simple way to have bigger/different "thuds" for running/falling would to be to internally assign every warframe a "mass" or "weight" and have different sound effects play based on that Link to comment Share on other sites More sharing options...
Entari0 Posted September 19, 2014 Share Posted September 19, 2014 it would be really time consuming and ( iassume) programming intensive to give each warframe its own unique sound set, so maybe the heavier frames, like rhino and frost, would have onesound set, the medium weight frames, like excal, volt and trinity, would have a set, and the light ones, like loki, mag and nova would have one. Link to comment Share on other sites More sharing options...
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