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Why Do Bad Host 'mission Failures' Still Remove The Alert From Your Map?


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Join a match

Match starts

Host is bad

Host drops

Mission failure state

Alert removed as if it were a regular mission failure


What did we ever do you DE? Why would you remove an alert on failure? Just let the player try until they get it. I have enough problems with bad host and losing all my loot from a mission because the host drops. It's player hosting, not some dedicated server. No guarantees on stability or bandwidth. No guarantee that the host will even stick around. Yet the other 3 players are penalized. 


You want a solution?

Allow restriction on matchmaking.

ie. Player level must be greater then 12

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