Magarthryx Posted September 19, 2014 Share Posted September 19, 2014 Join a match Match starts Host is bad Host drops Mission failure state Alert removed as if it were a regular mission failure What did we ever do you DE? Why would you remove an alert on failure? Just let the player try until they get it. I have enough problems with bad host and losing all my loot from a mission because the host drops. It's player hosting, not some dedicated server. No guarantees on stability or bandwidth. No guarantee that the host will even stick around. Yet the other 3 players are penalized. You want a solution? Allow restriction on matchmaking. ie. Player level must be greater then 12 Link to comment Share on other sites More sharing options...
TrinityPrime Posted September 19, 2014 Share Posted September 19, 2014 Isn't that just a UI glitch? I mean, if you go into your dojo then exit back to the Liset or relogin to refresh navigation, won't the alert reappear? Link to comment Share on other sites More sharing options...
Eggs-DE- Posted September 19, 2014 Share Posted September 19, 2014 I don't see how being a good host means you need to be level 12 like you've suggested in your solution. Player level and player connection has no correlation whatsoever. If you're complaining about lag, at least lower your ping limit to 100 beforehand. Link to comment Share on other sites More sharing options...
CasvalReimDeikun Posted September 20, 2014 Share Posted September 20, 2014 It's just a minor bug. Log out & relog. You'll see the alert mark again... Link to comment Share on other sites More sharing options...
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