Shizzuie Posted September 21, 2014 Share Posted September 21, 2014 Am I the only one that thinks buzlok is lacking some major qualities of a gun that shoots homing rockets/bullets? Like I would love to have the travel speed of the bullets/rockets lowered to the point where I can shoot the tracker at a friendly then have a trail of bullets follow them around for a short duration or shoot the bullets in such a way that it causes them to orbit around the tracker till it disappears. Random Image: Basically, I want more tactical opinions then just shooting around corners when it comes to late game. (wave 30 - 50 in T4 D is an example of late game) Link to comment Share on other sites More sharing options...
(PSN)Azurewraith1 Posted September 21, 2014 Share Posted September 21, 2014 Only issue there is well if an ally can out run them so can the enemys.Also i know logic isnt a factor in WF but logic dictates the bullets would be usless at that speed. Link to comment Share on other sites More sharing options...
Prany Posted September 21, 2014 Share Posted September 21, 2014 This is first time I see someone asking for slower projectiles. Link to comment Share on other sites More sharing options...
Shizzuie Posted September 21, 2014 Author Share Posted September 21, 2014 This is first time I see someone asking for slower projectiles. Well, slower with higher dmg. Link to comment Share on other sites More sharing options...
Shizzuie Posted September 21, 2014 Author Share Posted September 21, 2014 Only issue there is well if an ally can out run them so can the enemys.Also i know logic isnt a factor in WF but logic dictates the bullets would be usless at that speed. Well, it hasn't been clarified that they are bullets or rockets but based on the impact dmg, my guess is rockets meaning they would just need to do more dmg if slowed using rocket logic. Link to comment Share on other sites More sharing options...
Kthal Posted September 21, 2014 Share Posted September 21, 2014 Being able to put projectiles in orbit might be interesting, but it would allow a MASSIVE number to be spawned, potentially overloading the game. Link to comment Share on other sites More sharing options...
Shizzuie Posted September 21, 2014 Author Share Posted September 21, 2014 Being able to put projectiles in orbit might be interesting, but it would allow a MASSIVE number to be spawned, potentially overloading the game. Just lower the tracker duration which would cause the bullets to fly off before you could add more then a clip on at once which could also be used to cause the bullets to shoot off in random directions for crowd control. Link to comment Share on other sites More sharing options...
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