(PSN)WiiConquered Posted September 21, 2014 Share Posted September 21, 2014 (edited) The alert system, to me, seems to be a waste of items. Instead of integrating them in the game in interesting ways, they're only accessible if the right alert appears at the right time. And most of the alerts that appear are only for insignificant amounts of credits. At the same time, players constantly complain that lockers and hidden rooms are worthless. These apparently do not have anything to make them worthwhile. So I'm suggesting that some of the Alert rewards--cosmetics, and Auras, as well as Tower Keys (including T4s) and increased Credit drops (up to 20,000 but generally between 2K-10K), be placed in normal tilesets with a tiny chance of being found, with the hidden rooms having a 50% chance of dropping a Weapon skin, Cosmetic, Aura, and a 100% chance of dropping a set of 3-5 rare resources. The items would depend on the tileset and planet being played on. Orokin Reactors and Catalysts should appear in Tactical Alerts (once those are revamped), and maybe, considering the feedback about them, the new Grineer Caches. For weapon blueprints, Formae, Vauban parts, and maybe the Orokin Reactors and Catalysts, the hidden rooms (100% of the time) and occasionally normal lockers would drop "blueprint parts". These parts would not need to be built in the foundry, but would prevent the blueprint from being accessible until enough parts were found. The number of parts necessary could range from 10 to 25 (maybe more) depending on the item. The items available would again be dependent on the planet, with Orokin Reactor and Catalyst parts only being available from normal lockers and the places mentioned above. This decreases the RNG for normal items, while keeping the items from being too easy and quick to get. This rewards looters, because now there would be an incentive to search for items instead of rushing through missions. It would also encourage new players, who might find improvements to their MK-1 weapons in a locker, or an Aura that increases their mod space. New weapons and mods that are of more interest to older players can be added, and would be found on later planets. The loss is that players would no longer be encouraged to stay on the game for as long as possible, or to rush back to it when the app notification appears. The gain would be that players are encouraged to play more and search levels more to find better item drops. Edited September 21, 2014 by (PS4)WiiConquered Link to comment Share on other sites More sharing options...
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