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Why Isnt There A Mod


ranks21
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with leechers mainly health sucking eximuses, why isn't there a mod to counter it? we can put undying will on to slow bleedout but there is nothing to combat or counter these health drainers especially past the  25 mins mark when enemies damage doubles no matter what level they are. should you play in melee mode and decide to go for the long haul without using abilities to test a frames armor sheilds and health, and let the mods do their work there isn't any to combat health draining eximuses.

 

at 45 mins  one tick from the drainers will take 400-600hp like wise shields depending on how near you are. this is in no way balanced or fair  in damage 2.0. seen a lot of really good players spamming stomp, iron skin hysteria snow globe ect builds going down or heading for the hills at that time in survivals on low level maps.

 

at around the 37-40 mins mark the enemies are almost all eximuses, which will instantly sourround you while the regular enemies like seekers and butchers fires a barrage of bleed proc shots. speedsters die instantly with those kinds of build faster than a rookie player.

 

 

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I can go past that mark easily but when you play in pubs a lot, it does gets tiresome when you have to keep reviving players that rushes to their doom even when you tell them how things are  after a certain time. being a veteran has nothing to do with the level of health and shileds drain  at that time mark.

 

rejuvenation and quick thinking doesnt recharge your health fast enough, there isn't anything in the game to counter it really team health and shields needs to work a bit faster because not only does the enemies drains you dry they move at double speed too, you should know that if you go past that mark.

 

 the AI is much smarter and more aggressive also. I play tactical and tend to lockdown one of the route the enemies are coming from. too many so called vets I see go down and cry for help when they speed their way to their own demise, or run to extract when the drainers comes out in hoardes. its not a matter of if but you can almost pinpoint when they will eventually go down.

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with leechers mainly health sucking eximuses, why isn't there a mod to counter it? we can put undying will on to slow bleedout but there is nothing to combat or counter these health drainers especially past the  25 mins mark when enemies damage doubles no matter what level they are. should you play in melee mode and decide to go for the long haul without using abilities to test a frames armor sheilds and health, and let the mods do their work there isn't any to combat health draining eximuses.

 

at 45 mins  one tick from the drainers will take 400-600hp like wise shields depending on how near you are. this is in no way balanced or fair  in damage 2.0. seen a lot of really good players spamming stomp, iron skin hysteria snow globe ect builds going down or heading for the hills at that time in survivals on low level maps.

 

at around the 37-40 mins mark the enemies are almost all eximuses, which will instantly sourround you while the regular enemies like seekers and butchers fires a barrage of bleed proc shots. speedsters die instantly with those kinds of build faster than a rookie player.

Eximus such as Leeches/Sanguines don't drain your health, you know. They just heal themselves whenever they deal damage. The only ones that drain anymore are the Energy Leeches/Parasites. Not even Shock Eximi do anything now.

 

Enemy levels rise, and Eximi become more common. Nothing changes over time other than those two factors.

 

If you are having issues staying alive, use Redirection/Vitality/Vigor/Steel Fiber/Quick Thinking (or Shield Recharge increasing mods, but those are meh imo), use Rejuvenation, use abilities, and use cover. Utilizing helpful status effects, such as Blast or Radiation, can drastically increase survival as well. Also, prioritize heavy damage dealers.

 

rejuvenation and quick thinking doesnt recharge your health fast enough, there isn't anything in the game to counter it really team health and shields needs to work a bit faster because not only does the enemies drains you dry they move at double speed too, you should know that if you go past that mark.

If you stay out of enemy fire long enough, they make up for it. Rejuvenation and Quick Thinking aren't your sole protection, and basing your survival exclusively around those is not a good idea. Also, enemies don't "move at double speed" at all.

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