yarash2110 Posted September 23, 2014 Share Posted September 23, 2014 there was that indoors map that used to be in infested defense but instead of adding a map DE replaced it and removed the other map, and now we just have that map where it's a square room, boring as hell, with some tunnels that you can't enter because you need to guard the pod, so why can't there be 2 maps on infested indoors defense in corpus tile sets? just like there are 2 maps in a lot of other missions or even more than 2 Link to comment Share on other sites More sharing options...
Kinperor Posted September 23, 2014 Share Posted September 23, 2014 I'm just gonna go right ahead and quote my homie on the matter: Old Xini was an absolute clustermess and I am all sorts of glad I will never ever have to touch it again. It had gone through many iterations and designers before I mainly ended up maintaining it and it was such a mess that even trivial fixes took ages to make. I wanted to re-do it from scratch several times but we never had time nor bandwidth for it. I can understand looking back at it with teary eyes because of rose tinted old game flair googles, I think it was the first map I ever played in Warframe, but gameplay wise, art wise and maintenance wise it was far behind the pack and it should rest peacefully now. For context, Killerkarpfen is a level designer from DE, and I assume you mean Xini's old defense map, which is the one the quote is referring to. Link to comment Share on other sites More sharing options...
f4c30ff Posted September 23, 2014 Share Posted September 23, 2014 RIP Old Xini map. I liked you a lot!!It's still used every now and again though (I think on alerts sometimes) Link to comment Share on other sites More sharing options...
Psychosist Posted September 23, 2014 Share Posted September 23, 2014 boring as hell, with some tunnels that you can't enter because you need to guard the pod Less camping. Link to comment Share on other sites More sharing options...
yarash2110 Posted September 23, 2014 Author Share Posted September 23, 2014 I'm just gonna go right ahead and quote my homie on the matter: For context, Killerkarpfen is a level designer from DE, and I assume you mean Xini's old defense map, which is the one the quote is referring to. i still really like it, this one is a lot worse then the old xini map Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted September 23, 2014 Share Posted September 23, 2014 i still really like it, this one is a lot worse then the old xini map Well, agree to disagree. Link to comment Share on other sites More sharing options...
yarash2110 Posted September 23, 2014 Author Share Posted September 23, 2014 Well, agree to disagree. even if you don't like it don't you think it's better to have more options for people who do like it? Link to comment Share on other sites More sharing options...
izzatuw Posted September 23, 2014 Share Posted September 23, 2014 The so called old Xini map is just a normal Corpus defense map isn't it? You can find it on Venus afaik Link to comment Share on other sites More sharing options...
yarash2110 Posted September 23, 2014 Author Share Posted September 23, 2014 The so called old Xini map is just a normal Corpus defense map isn't it? You can find it on Venus afaik but not for the infested faction Link to comment Share on other sites More sharing options...
Casardis Posted September 23, 2014 Share Posted September 23, 2014 but not for the infested faction One of the Dark Sector Defense on a Corpus planet takes place in it I think. Just search for the Corpus ship icon when checking the Dark Sectors per planet. Link to comment Share on other sites More sharing options...
Kinperor Posted September 23, 2014 Share Posted September 23, 2014 i still really like it, this one is a lot worse then the old xini map To be 100% honest if the old map was such a hassle for the designers, I think it's good riddance. The obsession/love for the old Xini always struck me as ridiculously overstated. Link to comment Share on other sites More sharing options...
yarash2110 Posted September 23, 2014 Author Share Posted September 23, 2014 To be 100% honest if the old map was such a hassle for the designers, I think it's good riddance. The obsession/love for the old Xini always struck me as ridiculously overstated. it's not obsession or nostalgia or anything, i just like the way it is Link to comment Share on other sites More sharing options...
ZeGreymane Posted September 23, 2014 Share Posted September 23, 2014 (edited) Me to I've play the old xini so many time against infested that now I miss it a bit. I can understand Level designer worries about door heroes mecanism hard to avoid, top spawn and path finding a bit tricky, the good old crawler blocked in pod's left end corner's room. But as player we got use of all this "bug". I like the new one cause it's still a little map for fast farm, where you got to have a really stupid door hero to lose some unshared XP. But I can understand the sadness of people how are afraid to never put again 2 vortex on both xini pod's access. :p Less camping. Well, I'm not sure you have try the map now that people have found their spot. Climb crates, Climb the container, Spam penta/ogris. If you can wallrun+back jump, you can go to the 2 rail (safest spot ever seen in warframe) Easy 10 wave. Have understand the "new" mecanism of volatil infested? Take a cc warframe an go to 20+ waves. TL;DR; Both map are good against infested, will be glad to see xini map design back against infested (don't worry about design problem& path finding, we got use to seek blocked infested) Edited September 23, 2014 by ZeGreymane Link to comment Share on other sites More sharing options...
Loveshack Posted September 24, 2014 Share Posted September 24, 2014 The comments by the level designer is utterly disingenuous because they still use that exact map for corpus-ship interception.Did they remove it because they hate fun? Was it too popular? Too easy? It's a fun map and there was really no reason to remove it. Link to comment Share on other sites More sharing options...
magusat999 Posted September 28, 2014 Share Posted September 28, 2014 They didn't need to replace the map, they could have just put it in one of the many other repetitive areas and left Xini alone. This change was just another peg in the massive launcher nerf strategy they regurgitated upon us last month - which as maps go fails because you can still camp and fire off launchers. BTW, the pathfinding on the new map is bad too, with enemies getting confused and stuck in the "tunnels" leading to the main (pod) area - so thats a big FAIL too. Link to comment Share on other sites More sharing options...
f4c30ff Posted September 29, 2014 Share Posted September 29, 2014 Switching the map is a bit like evading the problem. If pathfinding was buggy on that map I'd say pathfinding needs to be improved. Removing the map is the complete opposite... Link to comment Share on other sites More sharing options...
angrykenji Posted October 3, 2014 Share Posted October 3, 2014 i love the current artwork Link to comment Share on other sites More sharing options...
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