cary2010haha Posted September 23, 2014 Share Posted September 23, 2014 (edited) Polearms & Whips non-stance slashes hit further range in AOE without use any ammo.And most melee weapon do more damage than Embolist 2, so why DE you don't get Embolist some changes?Hey, I am not asking you to nerf the melee weapon.........................if you really want to nerf something. nerf NYX, nerf her can fix everything :P Edited September 23, 2014 by Cary2010haha Link to comment Share on other sites More sharing options...
Kalenath Posted September 23, 2014 Share Posted September 23, 2014 Because you can kill with deadly flatulence. Do you NEED another reason? Link to comment Share on other sites More sharing options...
cyril1204 Posted September 23, 2014 Share Posted September 23, 2014 I used Embolist for awhile when I was rank 15, it was pretty fun and the dmg is ok but, the range is...ugh. Even the ammo drain is crazy compare to its Grineer primary counterpart. It surely need a buff on range and ammo consumption Link to comment Share on other sites More sharing options...
cary2010haha Posted September 23, 2014 Author Share Posted September 23, 2014 Because you can kill with deadly flatulence. Do you NEED another reason? If thats the reason, sorry, we don't need a gun to do it, every tenno can have their own" deadly flatulence" LOLOLOL Link to comment Share on other sites More sharing options...
VKhaun Posted September 23, 2014 Share Posted September 23, 2014 (edited) I have no idea why it is like it is. My fear is that DE will go along with requests that it be able to use Firestorm and consider the job done because that was the common request from the boards when this issue was hotter. Firestorm is % based like everything else. Can't hit $hit +40% will just become can't hit crap and cost us a utility or damage mod. It needs to be changed fundamentally IMO. You know how there's a little bit of a build up time before the Ignis gets to full range? I think it'd be cool if Embolist had a crazy high firing rate, crazy long range, but a very slow 'drift' time, so you could dump the whole mag to make a custom shaped cloud that drifts forward for a long time. Supra-like speeds, maybe a little slower. I don't remember where I read that, but that was my favorite. Edited September 23, 2014 by VKhaun Link to comment Share on other sites More sharing options...
Archistopheles Posted September 23, 2014 Share Posted September 23, 2014 What? You've never just wanted to go around puking on the enemy? Link to comment Share on other sites More sharing options...
Mokkania Posted September 23, 2014 Share Posted September 23, 2014 What? You've never just wanted to go around puking on the enemy? I'm getting interested Link to comment Share on other sites More sharing options...
cyril1204 Posted September 23, 2014 Share Posted September 23, 2014 I have no idea why it is like it is. My fear is that DE will go along with requests that it be able to use Firestorm and consider the job done because that was the common request from the boards when this issue was hotter. Firestorm is % based like everything else. Can't hit $hit +40% will just become can't hit crap and cost us a utility or damage mod. It needs to be changed fundamentally IMO. You know how there's a little bit of a build up time before the Ignis gets to full range? I think it'd be cool if Embolist had a crazy high firing rate, crazy long range, but a very slow 'drift' time, so you could dump the whole mag to make a custom shaped cloud that drifts forward for a long time. Supra-like speeds, maybe a little slower. I don't remember where I read that, but that was my favorite. Ammo consumption is already bad as it is right now, and you still want to nerf it even further...funny Link to comment Share on other sites More sharing options...
VKhaun Posted September 23, 2014 Share Posted September 23, 2014 Ammo consumption is already bad as it is right now, and you still want to nerf it even further...funny Yes. I would make it more like Angstrum. Something you fire big shots of, rather than a ffrrrrppppppppppprrppppp in something's face from a foot away. I would discuss my idea vs yours, but you didn't post an idea. You just want ammo consumption to change so you can ffrrrrppppppppppprrppppp longer. ffffrrrrrrrrpppppppppppppppppppppprrrrpppppppppp. Link to comment Share on other sites More sharing options...
DrBorris Posted September 23, 2014 Share Posted September 23, 2014 Keep its pathetic range, it makes it special. Running through a group of enemies farting in their faces is quite pleasurable. Its ammo economy and damage needs a rework though. Link to comment Share on other sites More sharing options...
cyril1204 Posted September 23, 2014 Share Posted September 23, 2014 Yes. I would make it more like Angstrum. Something you fire big shots of, rather than a ffrrrrppppppppppprrppppp in something's face from a foot away. I would discuss my idea vs yours, but you didn't post an idea. You just want ammo consumption to change so you can ffrrrrppppppppppprrppppp longer. ffffrrrrrrrrpppppppppppppppppppppprrrrpppppppppp. That was one of my suggestions: reduce the ammo consumption by half and increase the range to be at least 15m. It'd make sense since Embolist is small, it doesn't spray as much so it doesn't cost as much fuel as Ignis. We don't need another cloud proc weapon like Torid considering it was so weak for a long time Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted September 24, 2014 Share Posted September 24, 2014 pepper spray...that's all Link to comment Share on other sites More sharing options...
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