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Rescue 2.0 Infested Clash


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I'm fairly sure Infested spawning inside the prison causing the wardens to aggro and starting the execution sequence pretty much as soon as you enter the prison tile is unintended and kind of a problem for the 'stealthy' part of the mission.

It'd be nice if a we got a special infested rescue 2.0 scenario, but just locking them out of the prison room would do. 

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