SlightVect Posted September 24, 2014 Share Posted September 24, 2014 Like many who found Warframe when it was a young game, I found it through a few youtubers, liked the style of gameplay it had (Run and gun mixed with parkour along with a dash of skill) and quickly found myself signing up to be "a Space Ninja". (Late U7 and Early U8, represent. ) I was addicted, hell, still am. But as I grew to understand the game more with every patch, adapted to every change and began paying attention to the smallest change when it came to the AI. I began to realize something "DE may love their game, their playerbase, their fans and their job..But do they love every aspect of the game?"By that, I simply mean "Do they not see how rapidly this game went from bright eyed and healthy to dull eyed and sick?" What do you mean by that? Simply put, there are several core mechanics wrong with the game. Elementals: In the olden days, these were utility that acted like Bane of mods. They were good against certain factions and gave the player the ability to experiment with a build on a weapon. As it stands now, you're forced to conform to having up three to four Elementals to combat how broken enemy scaling is and have no room for utility mods. Something not healthy for a game revolving around PVE and gun based combat. A look at the original Borderlands will show how it was done. Realize how they still allowed you to use a regular gun that didn't have any elementals on it that still did proper damage? Then look at the sequel, that train wreck didn't give much other than "USE SLAG AND ANOTHER ELEMENTAL GUN IF YOU WANT TO STILL DO DAMAGE PAST PLAYTHROUGH ONE." I bite my thumb at thee. Affinity: Good old fashioned experience that you can find anywhere from killing anything or breaking boxes...I really wish this system got a rework, I really do. Leveling weapons seem so inconsistent while having no indication of what their requirements are other than a vague little bar. Atleast with Eximi at mid level survival the progress isn't as bollocks, aye? Power creep: I really don't believe I have to type anything here, we all know how bad that issue is as we've all seen it happen first hand. Star map:Incoherent,lacking clarity, Pretty much everything a map Shouldn't be. In my honest opinion, while the current one looks better the older one had much more practicality and had a purpose other than looking like a fine polished turd. Well met.... Artificial intelligence: This has been bugging me for the longest. I'm pretty sure if you cut their friends in halves right next to them if you're stealthed or using Dread from a distance, they should have a reaction other than looking around confused. Just saying, if I see a dudes corpse cleaved clean in two, I'm dashing for that alarm to notify my CO before I get killed. As any soldier in a unit would. Now don't get me wrong, the AI is brilliant in several ways but at times, it seems like the only smart AI are the ones implemented in infested who are a hive mind of primal beasts.... Micro transactions: 370 plat to 20 US dollars...Yea, no. Just no.Especially when a gun costs 100plat+ That's just not alright. I get that the game NEEDS funding and it's employees HAVE to eat. I get that but that's just not okay in a Free to Play game based around Grinding where the boosts are useless. Look at League of Legends Model. Sure, they're an E-sport ( Or so they claim with a game that buggy) but atleast their conversion is legitimate and makes sense. They actually REWARD you for purchasing RP with reasonable character prices and other items such as Skins that are pleasing to the eyes. or EXP boosts and IP boosts that are worthwhile, unlike credit and resource boosters...(Seriously, if you're a true vet, you don't have to farm anything except Orokin Cells and Nueral sensors. ) From the Wiki One platinum is equal to 6.7 cents or 0.067 dollars. (US Currency) And when guns or lil' Accessories run 100-200 plat if not more and accessories 40-80 respectively. it's safe to say that it's "A poor investment" (Don't get me started on Prime Access) RNG: Too rage inducing to speak of...It needs to be looked at soon (Which I know the Coders at DE are working hard at,keep up the good work boys.) Balancing: I think we can all agree. "A warframe or a weapon should never be just for Mastery." There are a few frames that just shine above the rest, making the others Niche or obsolete. Case point, Saryn, Mag, Nova and Ember. These girls need love else the others who are good at everything and provide amazing utility outshine them permanently While I firmly believe that each frame has their place, Nova was hit too hard with that change (it was for the better but without compensation, she's pretty useless) Nekros was hyped up as this one man army but now is just a pitiful rice farmer (From Warlord to Rice Farmer, the Nekros story) Saryn was pretty much gutted with damage 2.0 and Mag is just a shield tank and corpus nuker. Her damage is fine but she just doesn't fit anywhere late game. Then there's Ember, I don't think she needed to lose her tankiness for more damage with the remake. Just seems...Silly. Then there's guns...Out of all the guns we have in Warframe, how many are viable and how many are there? How many are worth building? Why are shotguns garbage? Why are Snipers even here when Bows exist? Why do Pistols out class Primaries? So many questions...I'd honestly want to talk to the Founders or even a Dev in a group conversation to see how they feel and see if they agree or disagree with me. Now to wrap things up. Do you, those within the community who love this game, do you agree or disagree with me? I believe we're all intellectuals here, we all have our views and input and honestly. I want to hear it! Link to comment Share on other sites More sharing options...
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