spiralmenace Posted September 24, 2014 Share Posted September 24, 2014 picture this if you will. we have 3 mouse buttons, correct? fire, aim, alt-fire. map those to left mouse, right mouse, and middle mouse respectively. so say you've got your dual pistols equipped. aim and shoot act as normal, with the twist of... alt fire locks on your off hand sidearm to whatever's under the reticle, while you're free to point your main hand off in whatever other direction. so now left mouse shoots your main hand, right mouse shoots your off hand, and middle mouse returns your off hand to the main reticle. like i said, this is ambitious as hell but it'd add something truly interesting about dual sidearms and a whole lot more Ninja to warframe as we know it. Link to comment Share on other sites More sharing options...
HalotroopermanX7 Posted September 24, 2014 Share Posted September 24, 2014 Excellent idea! It would give dual pistols more of an... hmm... Dark Sector-esque feel... which equals bad-@ssery :D +1 Much hope that this reaches DE and they consider it Link to comment Share on other sites More sharing options...
Cloudy13 Posted September 24, 2014 Share Posted September 24, 2014 Would you lock on to an enemy or just a direction? And would it be perfect accuracy? Link to comment Share on other sites More sharing options...
Rukkhadevata. Posted September 24, 2014 Share Posted September 24, 2014 meh but give an option for it so in case we like our normal akimbo pistols we dont have to get angry Link to comment Share on other sites More sharing options...
Escantell Posted September 24, 2014 Share Posted September 24, 2014 (edited) I feel like this would take a lot of the skill out of it, so no. If somehow we were forced to do both at the same time, it would be headache inducing, but awesome. Locking onto something in a game like warframe just seems to me like it defeats the purpose. Edited September 24, 2014 by Escantell Link to comment Share on other sites More sharing options...
spiralmenace Posted September 24, 2014 Author Share Posted September 24, 2014 (edited) Would you lock on to an enemy or just a direction? And would it be perfect accuracy? it'd lock on to an enemy, yeah. and no, accuracy ratings would still apply meh but give an option for it so in case we like our normal akimbo pistols we dont have to get angry it'd already be optional. you don't have to use the lock on Edited September 24, 2014 by N7Vanquisher Link to comment Share on other sites More sharing options...
cyril1204 Posted September 24, 2014 Share Posted September 24, 2014 I don't get it... Sorry I'm really bad at visualizing things in my head without any visual example. If you can provide some visual aids for the off-hand one that'd be much appreciated Link to comment Share on other sites More sharing options...
spiralmenace Posted September 25, 2014 Author Share Posted September 25, 2014 I don't get it... Sorry I'm really bad at visualizing things in my head without any visual example. If you can provide some visual aids for the off-hand one that'd be much appreciated does this help? Link to comment Share on other sites More sharing options...
cyril1204 Posted September 25, 2014 Share Posted September 25, 2014 does this help? So does that mean you get a free aim on the off-hand weapon. It seems in here that you can scroll the mousewheel to select the target you want to shoot at Link to comment Share on other sites More sharing options...
Kashiki Posted September 25, 2014 Share Posted September 25, 2014 -pic- does this help? It certainly helps. However, it would essentially be an aim assist - not too keen on that one. Will the the gun just snap to the enemy? Link to comment Share on other sites More sharing options...
spiralmenace Posted September 25, 2014 Author Share Posted September 25, 2014 (edited) So does that mean you get a free aim on the off-hand weapon. It seems in here that you can scroll the mousewheel to select the target you want to shoot at the off-hand gun shoots in the direction of whatever's locked on either until you alt-fire again or it dies. and no, i hadn't thought of using scroll wheel to swap targets, that's a really good idea :D It certainly helps. However, it would essentially be an aim assist - not too keen on that one. Will the the gun just snap to the enemy? the gun points at whatever's locked on. accuracy, recoil bloom, and spread are still taken into account so it's not just an aimbot Edited September 25, 2014 by N7Vanquisher Link to comment Share on other sites More sharing options...
Zero.No.Hikari Posted September 25, 2014 Share Posted September 25, 2014 How would it work for players who have controllers or on consoles? Link to comment Share on other sites More sharing options...
Xeo_Nespydonum Posted September 25, 2014 Share Posted September 25, 2014 That sounds amazing, and from how you're explaining it it sounds like it would be totally optional to use so I don't see why people are complaining. Link to comment Share on other sites More sharing options...
spiralmenace Posted September 26, 2014 Author Share Posted September 26, 2014 How would it work for players who have controllers or on consoles? i suppose that depends on if there's room for an alt-fire separate from aim on controllers. haven't really put a lot of thought into it i guess :/ Link to comment Share on other sites More sharing options...
OnnaJReverT Posted September 26, 2014 Share Posted September 26, 2014 i can already hear the pvp-friends coming, to call it broken Link to comment Share on other sites More sharing options...
Eudamon Posted September 26, 2014 Share Posted September 26, 2014 It's an easy solution - if you zoom and keep the fire button pressed at the same time you fire a tracer. Then all shots from your second sidearm go to the tracer, and the shots from the first sidearm go wherever you are aiming. The shots would not curve (much), like with a certain new rifle, but Tenno would be pointing at the target with his left sidearm. Of course, that would mean new animation for all warframes. Now that IS ambitious. Link to comment Share on other sites More sharing options...
Zero.No.Hikari Posted September 26, 2014 Share Posted September 26, 2014 i suppose that depends on if there's room for an alt-fire separate from aim on controllers. haven't really put a lot of thought into it i guess :/ I myself only have one or two buttons free.....in my D-Pad.... actually I don't now that I think about. welp guess controllers won't be able to enjoy it. I wanted to be able go jon Woo on people. Link to comment Share on other sites More sharing options...
Sitchrea Posted September 26, 2014 Share Posted September 26, 2014 Love it, do it, please! Link to comment Share on other sites More sharing options...
LordMelvin Posted September 26, 2014 Share Posted September 26, 2014 It's an easy solution - if you zoom and keep the fire button pressed at the same time you fire a tracer. Then all shots from your second sidearm go to the tracer, and the shots from the first sidearm go wherever you are aiming. The shots would not curve (much), like with a certain new rifle, but Tenno would be pointing at the target with his left sidearm. Of course, that would mean new animation for all warframes. Now that IS ambitious. So a sidearm version of the Buzlok? While this certainly sounds cool, I think it loses some of it's luster when you consider large groups of enemies. Imagine walking into a room of Grineer, unlocking your guns and suddenly your left arm swings around and locks onto a Latcher. Also how would you keep track of the damage your doing to either target? Where on the target does the left arm lock? The body? The head? I think unlocking the sidearms to fire independently is an interesting idea (LMB fires left pistol, RMB fires right one) but if I'm trying to prevent a Napalm from making s'mores out of my the last thing I want is for my left arm to have a mind of it's own. Link to comment Share on other sites More sharing options...
Zero.No.Hikari Posted September 26, 2014 Share Posted September 26, 2014 A good way it was done was with the force archer in Cabal they had dual targeting as well as when usin bothh on one target for added bonus damage. Link to comment Share on other sites More sharing options...
Eyeless Posted September 26, 2014 Share Posted September 26, 2014 I think this should simply replace the zoom feature. Akimbo style sidearms have too much over single variants already. Why do they get to be more accurate AND get this admittedly cool mechanic? I'd rather give the single variants the ability to aim down the sights while giving the Akimbo this multi-tasking ability at the cost of some valuable range, allowing for a more balls-to-the-wall playstyle. Link to comment Share on other sites More sharing options...
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