Archeyef Posted September 26, 2014 Share Posted September 26, 2014 (edited) So I just found out, through a random occurrence, that if you use Mind Control on an enemy that is attempting to initiate a lockdown (after the alarm has gone off), they will instead turn off the alarm. It's kindof a niche use but I thought it was kinda cool and decided to share. If this is already generally known, then I apologize for my ignorance. :D Edit: I am trying to reproduce this. I managed to set it up once, but it did NOT happen as it did the first time, meaning the alarm was not reset. It may be that the enemy needs to be partway through the animation for this to work. Will continue attempting to reproduce and report back. Edit 2: I can confirm now that this does indeed work. I was able to make it happen again. It seems you need to time it right. Don't mind control the enemy doing this right away, allow them a little time to get partway through the console animation. I would like to second Metalarcher's kudos, great job whoever programmed this in! Edited September 26, 2014 by Archeyef Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now