SlayerOfHate Posted September 27, 2014 Share Posted September 27, 2014 Could you make Bastille more effective and change it to work a little like Nova Molecular Prime. I like that we can hold a maximum of 6 / 8 / 10 / 12 enemies but could you make that the other enemies' speed will be decreased or that for the balance the Overextended mod will speed up them ? Link to comment Share on other sites More sharing options...
Eyeless Posted September 27, 2014 Share Posted September 27, 2014 .... Buuut the entire point of Bastille is to immobilize a set of targets so they can't fight back. If you need CC, throw down another Bastille, or if there's a much larger collection of enemies throw down a Vortex in the center of the group or in their path. All Vauban needs is a buff to his Tesla grenades, they're quite bad right now and need their proc chance dramatically increased. Seriously, it's okay to throw down more than one Bastille. There's no need to make one with maximum range and power strength when you can just mod for efficiency and throw down several to buy yourself some breathing room while still leaving the enemy open for headshots. Link to comment Share on other sites More sharing options...
SlayerOfHate Posted September 27, 2014 Author Share Posted September 27, 2014 You know, with maxed Overextended mod you can hold max 3 enemies with 1 bastille (of course without power strength mods), so this is not very effective and I must throw 2,3 bastilles. So it would be better with power affecting speed of other enemies who get in bastille range, like players in PvP. Link to comment Share on other sites More sharing options...
Azawarau Posted September 27, 2014 Share Posted September 27, 2014 You know, with maxed Overextended mod you can hold max 3 enemies with 1 bastille (of course without power strength mods), so this is not very effective and I must throw 2,3 bastilles. So it would be better with power affecting speed of other enemies who get in bastille range, like players in PvP. On the flip side If you go max range and max efficiency you can trap many things within a wide range for a low cost Add Narrow minded to make it infinitely sustainable Link to comment Share on other sites More sharing options...
SlayerOfHate Posted September 27, 2014 Author Share Posted September 27, 2014 I know that but I meant that Bastille could be better if it Decreased/Increased Enemies speed (Power Strength Mods/Overextended) when the number of maximum hold enemies would be reached. Link to comment Share on other sites More sharing options...
Azawarau Posted September 27, 2014 Share Posted September 27, 2014 I know that but I meant that Bastille could be better if it Decreased/Increased Enemies speed (Power Strength Mods/Overextended) when the number of maximum hold enemies would be reached. It already trivializes enemies as is... Link to comment Share on other sites More sharing options...
vleessjuu Posted September 27, 2014 Share Posted September 27, 2014 Of course it would be better. The question is: does Bastille need that kind of buff? Personally, I would say that it's perfectly fine where it is. It's already a very powerful and spammable CC and I honestly don't see why it should be made even better. Link to comment Share on other sites More sharing options...
Eyeless Posted September 28, 2014 Share Posted September 28, 2014 You know, with maxed Overextended mod you can hold max 3 enemies with 1 bastille (of course without power strength mods), so this is not very effective and I must throw 2,3 bastilles. So it would be better with power affecting speed of other enemies who get in bastille range, like players in PvP. Honestly OP, the answer to your dilemma is the Bounce Pad. Throw them down in hall ways with low player traffic and heavy enemy spawns to keep them on their &#! and prone to gunfire. Really under-used ability. On the flip side If you go max range and max efficiency you can trap many things within a wide range for a low cost Add Narrow minded to make it infinitely sustainable This is still more complicated than it needs to be. For christs sake, just run 75% efficiency and put Stretch on and learn how to throw the Bastilles/Vortexes at long range to lock down entire swarms of enemies and learn how to get in close with this guy. Way too many corrupted mods bandaiding one another here that take up precious space for other mods that'd leave you far more effective. Of course it would be better. The question is: does Bastille need that kind of buff? Personally, I would say that it's perfectly fine where it is. It's already a very powerful and spammable CC and I honestly don't see why it should be made even better. Exactly. Link to comment Share on other sites More sharing options...
Azawarau Posted September 28, 2014 Share Posted September 28, 2014 This is still more complicated than it needs to be. For christs sake, just run 75% efficiency and put Stretch on and learn how to throw the Bastilles/Vortexes at long range to lock down entire swarms of enemies and learn how to get in close with this guy. Way too many corrupted mods bandaiding one another here that take up precious space for other mods that'd leave you far more effective. Preference I always stay close even on vauban but when i need to go far i do Energy efficient range build works for me so i use it I know when a teammate goes down i can spam Bastille a few times and have the room stopped entirely I also know how to balance pros and cons of corrupted mods to a balance Something more people should take up Link to comment Share on other sites More sharing options...
KuroShiranui Posted September 28, 2014 Share Posted September 28, 2014 I'd rather go with Enemy Radar + Stretch rather than Overextended and have low enemy hold count. Positioning is key. Link to comment Share on other sites More sharing options...
SlayerOfHate Posted September 28, 2014 Author Share Posted September 28, 2014 I don't need your advice Hastur609 about vauban skills... It was just an idea. In PvP i can decrease enemies' speed so why couldn't I use it on normal enemies too? I know with decreaseing/increasing speed bastille will be OP + this hold enemies. For infested i didn't need to take negative build nova when that happened. Link to comment Share on other sites More sharing options...
Icebreccer Posted September 30, 2014 Share Posted September 30, 2014 Are you ******* kidding? Bastille is strong as hell and I love it. Bastille only build which I like to use against Grineer, Corpus and Void: Vortex + Bastille which I use almost always against Infested: Link to comment Share on other sites More sharing options...
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