The_Rising_Dusk Posted September 28, 2014 Share Posted September 28, 2014 I posted this somewhere in general discussion, but I feel like it will get more attention here, in the right place. It is my proposal as to what DE should do to make grinding for primes more manageable and what they could do to encourage plat sales without funnelling everyone into buying Prime Access. WARNING: WALL OF TEXT INCOMING. In the highly popular F2P MOBA games, League of Legends and DOTA 2, there is an inbuilt 'weighted RNG' mechanic for the critical hit stat. The more autoattacks you go without one critting, the higher the chance of one critting becomes until you land a critical hit, then it resets. 'Weighted RNG' in those games prevents those awful experiences of not critting for 80 autoattacks in a row (negative for autoattacker) and critting 15 times in a row (negative for opponents) which could decide teamfights, and ultimately, matches due to poor RNG. This is what Warframe needs. A way to slowly increase the chance of rarer prime components being dropped the longer one plays without them being dropped. This could also be implemented for the rare assassin minibosses as well to reduce the frustration from not having them spawn for 100 games in a row. Weighted RNG does not detract from the 'RNG factor' of farming for prime components if it is done right. It simply provides light at the end of the tunnel for people who grind for weeks on end but still do not get their desired prime components. It reduces player frustration and provides more consistency to the farming system. People will argue that DE will lose profit from Prime Access if this is implemented into the game. But I'm not paying for Prime Access and never will if the game frustrates me to such an extent that purchasing a $150 package (enough for multiple AAA console games) is the only way I can access my new shinies. But look at how a game such as League of Legends handles the F2P model. The only things you cannot get without the ingame currency are cosmetics and champion skins. DE should make some cosmetics worth giving a damn about (targis prime has been the only decent armour set released so far and it's locked away in a ridiculously overpriced $50 package) and I guarantee that the profits would skyrocket. Personally, I have spent over $150 on League of Legends just purchasing cosmetics for my characters because they are worth giving a damn about. I have no doubt that I would do the same with Warframe if there were decent cosmetics other than the syandanas. So that is my argument to DE. Implement weighted RNG to reduce player frustration and add more consistency to the farming system. Add decent cosmetics which are worth buying to make up for the lost profit from fewer people buying Prime Access. Or lower the cost of Prime Access and remove the boosters. Why am I paying $150 for a couple of shiny new items in a single game when I could spend that $150 on a couple of AAA console games that give me hours upon hours of satisfying gameplay while I have spent $150 on a couple of shinies that I get bored of as soon as they're levelled to 30? Discuss. Personally, I feel that this is a better solution than the idea of a token system. It doesn't completely remove the RNG factor, which DE obviously wants to retain, but makes it far easier to get your desired prime parts if you have put in the effort to hunt them down. If DE wants to make more money, they should follow in the footsteps of games like League of Legends and introduce better cosmetics to encourage platinum purchases. Seriously, that recently-released Grineer Harkonar armour set looks DISGUSTING. tl;dr: Introduce Weighted RNG to increase the chances of rarer prime components dropping the more you farm for them without them dropping. DE should make some decent cosmetics to compensate for fewer people buying Prime Access, and perhaps reduce the price of Prime Access as well. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now