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Void Mission Tries To Change Host Before Starting Which Immediately Disconnects The Session


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There seems to be  Bug with the "smart" system to choose a host when using a "Void Key".


While in these missions it has always been considered an instant defeat if the host, which spent his key, leaves the room to avoid teams using the same key for rewards over an over again.


but the new system to choose a "better" host sometimes tries to change host just before starting a key mission which for a moment disconnects the key holder host from the session and as such fails the mission.


it has become a real pain in the rear to need 4+ tries changing team host until we find the one the game thinks should be host, so it lets us play.



p.d.:  i am not sure if this is the right section for this 

Edited by Edgedemon
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