Baneeej Posted April 22, 2013 Share Posted April 22, 2013 Niicceeeeee Link to comment Share on other sites More sharing options...
Lion.Montana Posted April 22, 2013 Share Posted April 22, 2013 武器もいいがコンテンツも頑張って欲しいところ・・・・ クラン作ったので入隊希望者いたら囁きください~(*´ω`*) Link to comment Share on other sites More sharing options...
Akkron Posted April 22, 2013 Share Posted April 22, 2013 (edited) worst patch ever, now we loose all rares mods drops cause noobs team can t finish wave 10... it will be better to make forfeits only credits, resources and blueprints... Edited April 22, 2013 by Akkron Link to comment Share on other sites More sharing options...
Phoenix86 Posted April 22, 2013 Share Posted April 22, 2013 No more Cronus farming :( I'd like more infos about the scaling rewards! Link to comment Share on other sites More sharing options...
Krvepustil Posted April 22, 2013 Share Posted April 22, 2013 :O Link to comment Share on other sites More sharing options...
Krvepustil Posted April 22, 2013 Share Posted April 22, 2013 super fail Link to comment Share on other sites More sharing options...
ntmaron Posted April 22, 2013 Share Posted April 22, 2013 OK Link to comment Share on other sites More sharing options...
ntmaron Posted April 22, 2013 Share Posted April 22, 2013 Yeah Link to comment Share on other sites More sharing options...
KIBERMAX Posted April 22, 2013 Share Posted April 22, 2013 After patch 7.8.0, doesn't work the ability to "dissect a jerk". Link to comment Share on other sites More sharing options...
Tegajinn Posted April 22, 2013 Share Posted April 22, 2013 But if they removed drops from ALL bosses, what's the point of even playing any more? Can someone less emotional verify or invalidate this? I'm still getting Mag blueprints from that Sniper boss guy. Nevermind that it isn;t the one I need though. I think I got 10 Helm and 6 Chassis prints yesterday :/ Link to comment Share on other sites More sharing options...
mkfour7 Posted April 22, 2013 Share Posted April 22, 2013 how to update? , i cant save anything after playing game. Link to comment Share on other sites More sharing options...
SUlClDAl Posted April 22, 2013 Share Posted April 22, 2013 very cool Link to comment Share on other sites More sharing options...
DarknessEmbrace Posted April 22, 2013 Share Posted April 22, 2013 Is the server good now, because ive been getting like the 10th "could not update account" messages already. Or maybe its just me :( Link to comment Share on other sites More sharing options...
Axeblade346 Posted April 22, 2013 Share Posted April 22, 2013 how to update? , i cant save anything after playing game. Is the server good now, because ive been getting like the 10th "could not update account" messages already. Or maybe its just me :( Seems like a Few of us have the issue https://forums.warframe.com/index.php?/topic/33266-could-not-update-account-information/ Link to comment Share on other sites More sharing options...
sambarpowder Posted April 22, 2013 Share Posted April 22, 2013 Also, triple loot. Just played a defense mission with Mkfour7, got three split chambers. And triple credits at the end. Link to comment Share on other sites More sharing options...
WarLockDesign Posted April 22, 2013 Share Posted April 22, 2013 Hello,Since this morning, I can not do this action on the "mod" and when I go out on a mission he said "the data has not been saved"In addition I have had this morning the lottery, a box munitition 0.Otherwise really great new skin for two-foot robots.(sorry for my English) Link to comment Share on other sites More sharing options...
Freaknastii Posted April 22, 2013 Share Posted April 22, 2013 Nothing is saving we cannot buy anything nor upgrade anything Is this being looked into? Link to comment Share on other sites More sharing options...
TheWalkingCake Posted April 22, 2013 Share Posted April 22, 2013 Update 7.8.0 Fixes, UI improvements, credit exploits reduced, credit rewards boosted, a freakishly fast Machinegun and skull-crushing Gauntlets! ADDITIONS - New weapon: The Grineer GRAKATA assault rifle. - New weapon: ANKYROS Tenno power gauntlets - New Sentinel attachments including custom masks, wings, and tail pieces. - Added up/down arrows to objectives on the minimap if objective is above or below the player's current level CHANGES - Mission completion credit rewards now scale up based on the AI level - Aborting missions now forfeits any obtained credits, mods, resources or blueprints, earned XP is still rewarded - Dojo targeting challenge now rotates player camera to the first target, and made timer more forgiving - Sniper ammo now drops from containers during Jackal fight - Grineer Lancers are now deployed with the Grakata assault rifle - Cronus blueprint now only a guaranteed drop the first time Tolstoj is completed, % chance to drop continues to decrease on additional runs - Prevent fusing/selling critical ability/precept mods when no duplicates are present - Animation tweaks to some weapon positions, and JumpDiveAim poses for Rifle and Dual Pistol grips - Improved Moa, Osprey and Jackal models FIXES - Fixed Sentinels not activating Regen if they took damage from multiple sources in the same frame - Fixed an issue with multiple XP sources having trouble displaying on the screen at the same time - Fixed an issue where more than 4 players could be in a match at once - Fixed an issue where enemies would hang back in Defense - Fixed leaping infested not moving towards targets - Fixed Stalker sound not being affected by in game audio settings - Fixed Dagger Axe blueprint being incorrectly linked to Paris - Fixed Banshee 'Push' power not working against Chargers - Fixed players being able to run out of ammo in Dojo tests that force a specific weapon - Fixed an issue where failing the wall run dojo would still count as a success - Fixed Darksword blueprint, it can now be crafted - Fixed large number of spots that AI would get stuck - Fixed some material types to display proper hit effects - Fixed additional cases of old accounts missing fusion cores - Fix scroll wheel on large contact/clan list - Fix cases where Reach, Focus, and Continuity Mods were not affecting many Warframe abilities Edit: - Fix elemental Mods not stacking properly on projectile weapons (e.g. Bolt/Arrow) - Fix slide exploit: velocity boost from slide is on a cool down to prevent macroing. HOT-HOT-FIX: - Rewards of "0" Credits should be fixed! you must download it or its automaticlly? Link to comment Share on other sites More sharing options...
Phoenix86 Posted April 22, 2013 Share Posted April 22, 2013 It will begin download automatically as soon as you start the game's launcher, no worries Link to comment Share on other sites More sharing options...
destroyer12 Posted April 22, 2013 Share Posted April 22, 2013 (edited) Update 7.8.0 Fixes, UI improvements, credit exploits reduced, credit rewards boosted, a freakishly fast Machinegun and skull-crushing Gauntlets! ADDITIONS - New weapon: The Grineer GRAKATA assault rifle. - New weapon: ANKYROS Tenno power gauntlets - New Sentinel attachments including custom masks, wings, and tail pieces. - Added up/down arrows to objectives on the minimap if objective is above or below the player's current level CHANGES - Mission completion credit rewards now scale up based on the AI level - Aborting missions now forfeits any obtained credits, mods, resources or blueprints, earned XP is still rewarded - Dojo targeting challenge now rotates player camera to the first target, and made timer more forgiving - Sniper ammo now drops from containers during Jackal fight - Grineer Lancers are now deployed with the Grakata assault rifle - Cronus blueprint now only a guaranteed drop the first time Tolstoj is completed, % chance to drop continues to decrease on additional runs - Prevent fusing/selling critical ability/precept mods when no duplicates are present - Animation tweaks to some weapon positions, and JumpDiveAim poses for Rifle and Dual Pistol grips - Improved Moa, Osprey and Jackal models FIXES - Fixed Sentinels not activating Regen if they took damage from multiple sources in the same frame - Fixed an issue with multiple XP sources having trouble displaying on the screen at the same time - Fixed an issue where more than 4 players could be in a match at once - Fixed an issue where enemies would hang back in Defense - Fixed leaping infested not moving towards targets - Fixed STALKER sound not being affected by in game audio settings - Fixed Dagger Axe blueprint being incorrectly linked to Paris - Fixed Banshee 'Push' power not working against Chargers - Fixed players being able to run out of ammo in Dojo tests that force a specific weapon - Fixed an issue where failing the wall run dojo would still count as a success - Fixed Darksword blueprint, it can now be crafted - Fixed large number of spots that AI would get stuck - Fixed some material types to display proper hit effects - Fixed additional cases of old accounts missing fusion cores - Fix scroll wheel on large contact/clan list - Fix cases where Reach, Focus, and Continuity Mods were not affecting many Warframe abilities Edit: - Fix elemental Mods not stacking properly on projectile weapons (e.g. Bolt/Arrow) - Fix slide exploit: velocity boost from slide is on a cool down to prevent macroing. HOT-HOT-FIX: - Rewards of "0" Credits should be fixed! I KNEW IT!!! STALKER IS REAL !!! AND THIS IS WHAT YOU SAID!! [26:00] Is there a new faction coming? Is the stalker a preview? The what? We don't know what you're talking about. There will be new factions though. Edited April 22, 2013 by destroyer12 Link to comment Share on other sites More sharing options...
FriedRice96 Posted April 22, 2013 Share Posted April 22, 2013 sweet Link to comment Share on other sites More sharing options...
Corax21 Posted April 22, 2013 Share Posted April 22, 2013 Please make in the next version an 1 click option :) Link to comment Share on other sites More sharing options...
drunkpunk222 Posted April 22, 2013 Share Posted April 22, 2013 Update 7.8.0 Fixes, UI improvements, credit exploits reduced, credit rewards boosted, a freakishly fast Machinegun and skull-crushing Gauntlets! ADDITIONS - New weapon: The Grineer GRAKATA assault rifle. - New weapon: ANKYROS Tenno power gauntlets - New Sentinel attachments including custom masks, wings, and tail pieces. - Added up/down arrows to objectives on the minimap if objective is above or below the player's current level CHANGES - Mission completion credit rewards now scale up based on the AI level - Aborting missions now forfeits any obtained credits, mods, resources or blueprints, earned XP is still rewarded - Dojo targeting challenge now rotates player camera to the first target, and made timer more forgiving - Sniper ammo now drops from containers during Jackal fight - Grineer Lancers are now deployed with the Grakata assault rifle - Cronus blueprint now only a guaranteed drop the first time Tolstoj is completed, % chance to drop continues to decrease on additional runs - Prevent fusing/selling critical ability/precept mods when no duplicates are present - Animation tweaks to some weapon positions, and JumpDiveAim poses for Rifle and Dual Pistol grips - Improved Moa, Osprey and Jackal models FIXES - Fixed Sentinels not activating Regen if they took damage from multiple sources in the same frame - Fixed an issue with multiple XP sources having trouble displaying on the screen at the same time - Fixed an issue where more than 4 players could be in a match at once - Fixed an issue where enemies would hang back in Defense - Fixed leaping infested not moving towards targets - Fixed Stalker sound not being affected by in game audio settings - Fixed Dagger Axe blueprint being incorrectly linked to Paris - Fixed Banshee 'Push' power not working against Chargers - Fixed players being able to run out of ammo in Dojo tests that force a specific weapon - Fixed an issue where failing the wall run dojo would still count as a success - Fixed Darksword blueprint, it can now be crafted - Fixed large number of spots that AI would get stuck - Fixed some material types to display proper hit effects - Fixed additional cases of old accounts missing fusion cores - Fix scroll wheel on large contact/clan list - Fix cases where Reach, Focus, and Continuity Mods were not affecting many Warframe abilities Edit: - Fix elemental Mods not stacking properly on projectile weapons (e.g. Bolt/Arrow) - Fix slide exploit: velocity boost from slide is on a cool down to prevent macroing. HOT-HOT-FIX: - Rewards of "0" Credits should be fixed! Focus and Continuity not work for ember,same damage with different skills,Fire blast 10 seconds with Continuity and 10 without, no clue about reach,still broken, there should be huge description on these mods , for wich skills they work for wich not, how focus can work on skliis like Snow globe and many others... Link to comment Share on other sites More sharing options...
WarLockDesign Posted April 22, 2013 Share Posted April 22, 2013 Please fix ASH :-( His attack of the blades only works in the air game or ceiling height is very high. If he finds himself in the attic or in the crawl space! Link to comment Share on other sites More sharing options...
Heartwarder Posted April 22, 2013 Share Posted April 22, 2013 There is nothing about weapon range changes in patch motes yet I am unable to shoot as far as I was able before the patch.Well I can shoot ofc but there is no hit. I am sure I was able to hit from some spots before the patch and now I have to be close to be able to hit. My dilettante guess would be the Devs reduced projectile TTL (time to live) to reduce lag. While reduced lag is good, and many weapons realy dont need that much of a range as you arnt likely to hit anyway... but Latron and other long guns do suffer. Link to comment Share on other sites More sharing options...
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