Fettikus Posted September 30, 2014 Share Posted September 30, 2014 i dont want to explain that much about the location of the room so here you have a picture: Link to comment Share on other sites More sharing options...
[DE]Saske Posted September 30, 2014 Share Posted September 30, 2014 I don't understand the problem, which room do you want to destroy? Link to comment Share on other sites More sharing options...
DrazeA Posted September 30, 2014 Share Posted September 30, 2014 (edited) I don't understand the problem, which room do you want to destroy? the room he's in on the mini-map, it's a problem with how the system detects parent/child rooms. Currently it registers all rooms in a tree method, for instance and room you start in the original hall is considered a child room to it, then any rooms whose construction you start in those rooms is a child to those and so on. even if you loop around to a room, if you started the construction of another rooms from it, you can't destroy it because it is considers to have a child room. I had the same problem in my original dojo design, though now with the teleporters I'm considering how I can redesign it. Edited September 30, 2014 by DrazeA Link to comment Share on other sites More sharing options...
Pandaman444 Posted September 30, 2014 Share Posted September 30, 2014 You have to remove the rooms than the room your in. I think Link to comment Share on other sites More sharing options...
Fettikus Posted October 1, 2014 Author Share Posted October 1, 2014 You have to remove the rooms than the room your in. I think yes thats the problem. i dont want to destroy everyhting i just want to make a t connection to add some more rooms Link to comment Share on other sites More sharing options...
PookieNumnums Posted October 1, 2014 Share Posted October 1, 2014 i stayed away from loops. Link to comment Share on other sites More sharing options...
K_Shiro Posted October 7, 2014 Share Posted October 7, 2014 I did loops myself but made sure that they are only closed last so such things won't happen. Problems with this detection were pretty apparent for me from the get go since our previous dojo was huge and I have plenty chances to experience the suffering they can cause. Now ours is so big and complex that the map is frequently hidden, bugged etc. :D You can find our map HERE. Link to comment Share on other sites More sharing options...
Gurzil Posted October 15, 2014 Share Posted October 15, 2014 i stayed away from loops. ^ this Takes away from capacity for actual rooms. Wait till they add another slew of rooms, and you find you have to destroy what you have to fit them in. Then you'll stay away from loops. Link to comment Share on other sites More sharing options...
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