PsycloneM Posted October 1, 2014 Share Posted October 1, 2014 So I'm sure you all are aware at this point that prompted finishers will deal a high percentage of your melee weapon's total damage as finisher damage, and that the exact percentage depends on the weapon that's used. For instance, finishers caused by hammers deal 24x total melee damage. Here is a Fragor with 55 base damage and +60% damage from Steel Charge: 55 x 1.6 x 24 = 2112. Notice how the finisher animation utilizes the Fragor as you would expect. I activated Hysteria. After the ability expired I performed another finisher, and here's what I'm seeing: Not only is Valkyr performing a finisher animation as if she has a Furax or any other fist weapon equipped, but the finisher damage has been reduced. Finishers from fist weapons deal 16x total melee damage: 55 x 1.6 x 16 = 1408. So it seems to be the case that once Hysteria expires, the melee weapon performs finishers as if a fist weapon was equipped. On a side note, it should also be noted that Hysteria's prompted finishers and ground finishers still use fist weapon animations and not the customized animations displayed in a particular devstream. I'm curious if this is a related issue. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now