SullyTheStalker Posted October 3, 2014 Share Posted October 3, 2014 Looking back at the damage 1.0 system, the Dera had "Laser"-type damage. It occured to me that radiation damage is the closest thing we have to lasers now, so why not introduce that damage type on some of the Corpus-themed weapons? If the Dera had Radiation damage instead of physical damage, it would be along the same lines as the Tysis and Acrid, benefiting from a different set of damage multipliers and a good proc effect while being balanced out by being unable to use physical damage mods. Please tell me your opinions on this as well as any related ideas you have. And if you're going to argue against this, please come up with something better than "this would make too much sense for this game". I'm inviting you to discuss this idea I had and how it would affect the game, not talk about how the laws of physics need not apply in Warframe. - Sully The Stalker Link to comment Share on other sites More sharing options...
Issun135 Posted October 3, 2014 Share Posted October 3, 2014 Looking back at the damage 1.0 system, the Dera had "Laser"-type damage. It occured to me that radiation damage is the closest thing we have to lasers now, so why not introduce that damage type on some of the Corpus-themed weapons? If the Dera had Radiation damage instead of physical damage, it would be along the same lines as the Tysis and Acrid, benefiting from a different set of damage multipliers and a good proc effect while being balanced out by being unable to use physical damage mods. Please tell me your opinions on this as well as any related ideas you have. And if you're going to argue against this, please come up with something better than "this would make too much sense for this game". I'm inviting you to discuss this idea I had and how it would affect the game, not talk about how the laws of physics need not apply in Warframe. - Sully The Stalker Well corpus weapons do fire super heated plasma (going for supra) i think it would be nice if they had a passive heat damage attribute kinda like how the heat swords have a fire damage slam attack or something. But for when it comes to pure radiation damage weapons, so far we only have: secondaries, Deron and Nukor melee: dark series and thats about it. Link to comment Share on other sites More sharing options...
X3Evanescence Posted October 3, 2014 Share Posted October 3, 2014 Void lasers deal Radiation damage. Thus I'm wondering why Dera, Tetra and Supra does not deal the same type of damage. Especially since weapons like Dark sword has base Radiation damage. Link to comment Share on other sites More sharing options...
Riot_Inducer Posted October 3, 2014 Share Posted October 3, 2014 I'm not sure about pure radiation damage but I definitely agree the corpus energy weapons should all have at least some elemental damage with their base damage be it heat, shock, or radiation. Link to comment Share on other sites More sharing options...
StinkyPygmy Posted October 3, 2014 Share Posted October 3, 2014 (edited) I've always wondered the same thing. It would honestly make sense to have either heat or radiation dmg for all the corpus plasma weapons. Or maybe puncture and radiation/heat only. It would give weapons like the Dera a little bit of a kick as well. Edited October 3, 2014 by StinkyPygmy Link to comment Share on other sites More sharing options...
dadaddadada Posted October 3, 2014 Share Posted October 3, 2014 If the crewmen/moas' dera-like projectiles get only radiation damage than the mod Diamond Skin would actually have a point to exist, upgrading its usefulness from 'completely useless' to 'still not worth the mod slot but I approve of the effort'. Link to comment Share on other sites More sharing options...
Malikon Posted October 3, 2014 Share Posted October 3, 2014 My Ember would love a Dera with heat as a base damage :D Link to comment Share on other sites More sharing options...
Airut Posted October 3, 2014 Share Posted October 3, 2014 Currently Dera is hardly any better than Braton. Making the damage type Radiation would make Dera considerably better, so I agree with this! Link to comment Share on other sites More sharing options...
Rydian Posted October 3, 2014 Share Posted October 3, 2014 Grineer, Corpus, and Tenno weapons are generally built to attack their main enemies. Corpus weapons tend to do Puncture to kill Grineer better. Grineer weapons tend to do impact to kill Corpus better. Tenno weapons tend to do slash to kill Infested better. That said, dual-type damage weapons would throw some variety into the mix... but if all the Corpus lasers did radiation it wouldn't be much variety in the end anyways. Link to comment Share on other sites More sharing options...
Vanadium Posted October 3, 2014 Share Posted October 3, 2014 Corpus weapons do have a weird lack of consistency in damage type dealt. Sort of. It's either Electric or Puncture, aside from special cases (like Glaxion) For Projectiles: Dera, Tetra, Supra, Cestra: Puncture But Lanka: Electric Detron: Radiaton Beam Weapons: Spectra: Puncture Flux Rifle: Slash Quanta: Electric These are just guns that look like they're shooting the same thing. I don't mind variety, but it'd be nice if the projectiles were more element oriented. Link to comment Share on other sites More sharing options...
SilverBones Posted October 3, 2014 Share Posted October 3, 2014 I agree with this. Giving beam weapons and 'laser' type weapons an elemental base would make them a bit more useful in the Damage 2.0 world without blasting them into the realms of crazy. Good suggestion! Link to comment Share on other sites More sharing options...
StinkyPygmy Posted October 3, 2014 Share Posted October 3, 2014 Grineer, Corpus, and Tenno weapons are generally built to attack their main enemies. Corpus weapons tend to do Puncture to kill Grineer better. Grineer weapons tend to do impact to kill Corpus better. Tenno weapons tend to do slash to kill Infested better. That said, dual-type damage weapons would throw some variety into the mix... but if all the Corpus lasers did radiation it wouldn't be much variety in the end anyways. Thats true but radiation is infinitely more effective against the grineer (alloy armor) then puncture, Heat is on roughly equal terms as puncture. So it would still fit the rock, paper, scissors status quo. I always found electric weird on the lanka and plasma weaponry. I'd like to see energy weapons get either exclusively elemental dmg (radiation/heat/electricity) or a combo of maybe puncture/impact with an element. The exceptions being laser weapons like the Mquanta and flux rifle etc as slash dmg makes sense for them at least. Link to comment Share on other sites More sharing options...
Bibliothekar Posted October 3, 2014 Share Posted October 3, 2014 Or maybe puncture and radiation/heat only. Puncture/Radiation would be a pretty good combo for fighting Grineer. On the other hand, fighting Corpus would become a lot worse if all of their weapons (and not just Detron) did Radiation damage. Tenno are pretty weak (+75%) to Radiation, after all. Link to comment Share on other sites More sharing options...
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