Deidaku Posted October 3, 2014 Share Posted October 3, 2014 (edited) Just saw the footage from prime time. Imo it's a step in the right direction ; but it could be taken a bit further. I just really hope we'll be able to hit multiple times in the air depnding on weapon type.... would be pretty awesome to land 2-3 quick hits in mid air with Kogake > The new air attack work kinda like tail waind, you go where you aim >Only in melee mode : channeling increassces your travel distance >looks cool >Might be a possibility for chain Air attacks . Will add more to this post as I'm watching the devstream I think I misposted mods , shoudln't this be in GD? Edited October 3, 2014 by Deidaku Link to comment Share on other sites More sharing options...
CampingSnake Posted October 3, 2014 Share Posted October 3, 2014 I can see this with slide attacks also. Run, slide, tap melee = standard slide attack Run, slide, hold melee = You spin until you lose momentum and stop, or your tenno gets dizzy I just put out random ideas half the time, good way to pass the time when I have free time in my computer based classes. Link to comment Share on other sites More sharing options...
WhiteCopain Posted October 3, 2014 Share Posted October 3, 2014 Cool idea. Kinda annoyed that it's basically Excalibur's slash dash but more versatile... Link to comment Share on other sites More sharing options...
Deidaku Posted October 3, 2014 Author Share Posted October 3, 2014 Cool idea. Kinda annoyed that it's basically Excalibur's slash dash but more versatile... DE could work around it Imagine comining this + super jump + Link to comment Share on other sites More sharing options...
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