Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Reward In Different Time Unlimited Mission


MollAgdeduba
 Share

Recommended Posts

There are 3 different type of time unlimited mission:

 

-) Survival

-) Defence

-) Interception

 

But ther's a big difference between the first mode and the other 2. In survival everytime you pass 5 minute you gain a reward; in the other 2 no. Why do not create a system where in each mode you have an advantages to continue to play?

 

Example:

 

The advantage to continue to play survival is: every 5 minute you gain a reward

 

Now just imagine some type of reward for every complete round on the other type of mission, we could use some imagination and create for example a defence where every 5 round the resource drop is upgraded of  "x%"  or where every round you take an extra "y credit cache"... those are just example but with your support the "true reward defence/interception" could became reality!!!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...