Drazhar14 Posted October 4, 2014 Share Posted October 4, 2014 (edited) I've got an idea to make this ability more use-able in a group. When an enemy is mind controlled, they become immune to damage from you and your team, but the damage is stored. Enemies attacking the mind controlled target will still do full damage. When the duration of the ability wears off, or when the ability is cast again on a different target, the enemy that was mind controlled will take all the damage that had been stored from friendly fire. Edit: To prevent trolls from abusing this, if there are no other enemies around the mind controlled target within a 50m radius or something, then friendly fire will be applied to the target. This way, if its the last enemy alive in defense, instead of waiting for the mind control timer to expire, it can be killed right away. Edited October 6, 2014 by Drazhar14 Link to comment Share on other sites More sharing options...
Pizzarugi Posted October 4, 2014 Share Posted October 4, 2014 (edited) I really like that suggestion! It'll prevent them from being killed while in control, and still be killed in order to prevent Nyx trolls from abusing it in defense. Edited October 4, 2014 by Pizzarugi Link to comment Share on other sites More sharing options...
(PSN)Shadow_Of_Hunhow Posted October 4, 2014 Share Posted October 4, 2014 I've got an idea to make this ability more use-able in a group. When an enemy is mind controlled, they become immune to damage from you and your team, but the damage is stored. Enemies attacking the mind controlled target will still do full damage. When the duration of the ability wears off, or when the ability is cast again on a different target, the enemy that was mind controlled will take all the damage that had been stored from friendly fire. I had an idea similar to that, except instead of them taking the damage have them explode and deal the damage in a radius. Link to comment Share on other sites More sharing options...
Thyriell Posted October 4, 2014 Share Posted October 4, 2014 I dig it. Link to comment Share on other sites More sharing options...
BoomToon43 Posted October 4, 2014 Share Posted October 4, 2014 I had an idea of just making the target invincable and become a full on teammate and don't count as enemies while the duration last, like nekros's shadows but i like this idea better. Link to comment Share on other sites More sharing options...
(PSN)Veg1ta Posted October 5, 2014 Share Posted October 5, 2014 (edited) What about mind control bosses, how would that work? For that reason ill always shot this idea down, sometimes mind control is used to turn armour into health for quick priority target kill. Edited October 5, 2014 by (PS4)Veg1ta Link to comment Share on other sites More sharing options...
RahuHordika Posted October 5, 2014 Share Posted October 5, 2014 What about mind control bosses, how would that work? For that reason ill always shot this idea down, sometimes mind control is used to turn armour into health for quick priority target kill. Um you cannot mind control bosses, or you shouldn't be able anyways, so I'm affraid this is a moot point. Link to comment Share on other sites More sharing options...
(PSN)Veg1ta Posted October 5, 2014 Share Posted October 5, 2014 Um you cannot mind control bosses, or you shouldn't be able anyways, so I'm affraid this is a moot point. I mind control vor all the time. Link to comment Share on other sites More sharing options...
jjpdn Posted October 5, 2014 Share Posted October 5, 2014 (edited) But mind control is like the ultimate stun.... Anyways, too much troll potential. Edited October 5, 2014 by jjpdn Link to comment Share on other sites More sharing options...
Drazhar14 Posted October 5, 2014 Author Share Posted October 5, 2014 Anyways, too much troll potential. Instead of thinking pessimistically about trolls abusing it, think about how the ability will actually benefit your team. For example, having an ancient healer with your team that actually stays alive to heal everybody. Also, what Pizzarugi said earlier. But I suppose as a further safeguard, if you are that paranoid about trolls jipdn, if there are no other enemies around the mind controlled target within a 50m radius or something, then friendly fire will be applied to the target. This way, if its the last enemy alive in defense, instead of waiting for the mind control timer to expire, it can be killed right away. Link to comment Share on other sites More sharing options...
Jaguarwarrior190 Posted October 5, 2014 Share Posted October 5, 2014 I like the idea. Every time I use mind control, an ally kills it right away. Your idea will allow the mind controlled creature to actually benefit the team. Link to comment Share on other sites More sharing options...
Pacheon Posted October 5, 2014 Share Posted October 5, 2014 You guys ain't thinking till to the end. If you mind-control the enemy, and in this case you are running defense/exterminate missions, you won't be able to finish up nor end the mission, till your minion gets killed / expired duration / whatever. Link to comment Share on other sites More sharing options...
jjpdn Posted October 5, 2014 Share Posted October 5, 2014 (edited) Instead of thinking pessimistically about trolls abusing it, think about how the ability will actually benefit your team. For example, having an ancient healer with your team that actually stays alive to heal everybody. Also, what Pizzarugi said earlier. But I suppose as a further safeguard, if you are that paranoid about trolls jipdn, if there are no other enemies around the mind controlled target within a 50m radius or something, then friendly fire will be applied to the target. This way, if its the last enemy alive in defense, instead of waiting for the mind control timer to expire, it can be killed right away. 0. I use it for stuns against enemies. Maybe an option? I don't know. What would you feel like if Rhino's stomp's stun made people invincible? Or maybe, it should depend on the way you aimed at the enemy. If you zoomed + clicked on ability button, then it's invincibility against friendly fire with a reduced duration. If not, then it's not invincible. Just wondering, is there an enemy that is worth keeping as a pet? Even those eximus are like nothing compared to a Tenno... Edited October 5, 2014 by jjpdn Link to comment Share on other sites More sharing options...
Duyet Posted October 6, 2014 Share Posted October 6, 2014 NO! That would make it too friggin OP for a 1st ability and give it trolling potential/complexity. Right now, it functions like a perma stun already. When you play in a game with enemies that can be killed in a few hits, then there isn't really a need for mind control. It just hinders missions to drag on its inevitable death. When you can't kill the target in a few hits, then it's worth using. I doubt teammates would kill a mindcontrolled victim if he was in trouble and saw that it was attacking the enemies. You just aren't using it right. It's one of those abilities that becomes effective in late game. Link to comment Share on other sites More sharing options...
(PSN)Veg1ta Posted October 6, 2014 Share Posted October 6, 2014 NO! That would make it too friggin OP for a 1st ability and give it trolling potential/complexity. Right now, it functions like a perma stun already. When you play in a game with enemies that can be killed in a few hits, then there isn't really a need for mind control. It just hinders missions to drag on its inevitable death. When you can't kill the target in a few hits, then it's worth using. I doubt teammates would kill a mindcontrolled victim if he was in trouble and saw that it was attacking the enemies. You just aren't using it right. It's one of those abilities that becomes effective in late game. Someone who knows how to use Nyx and the value of mind control. Link to comment Share on other sites More sharing options...
Arcane_Intelligence Posted October 6, 2014 Share Posted October 6, 2014 (edited) I hate the fact that when I use Mind Control, someone almost always kills the target, like "I´m glowing in bright colors, please kill me!". Some kind of damage reduction from teammates would be much appreciated. Edited October 6, 2014 by DarkNebula Link to comment Share on other sites More sharing options...
-Grizzlye- Posted October 6, 2014 Share Posted October 6, 2014 Oh yush i'll nyx and troll in T4 def get duration mods and be stuck on wave 4 for next 30mins B] Link to comment Share on other sites More sharing options...
RahuHordika Posted October 6, 2014 Share Posted October 6, 2014 You guys ain't thinking till to the end. If you mind-control the enemy, and in this case you are running defense/exterminate missions, you won't be able to finish up nor end the mission, till your minion gets killed / expired duration / whatever. Well that's a bloody shame, but that should be no reason to deny a fairly reasonable change to an ability that would actually allow it to perform it's intended function. Link to comment Share on other sites More sharing options...
DoomStick Posted October 6, 2014 Share Posted October 6, 2014 (edited) Make the mind controlled minion invincible for 1/2 of the duration. If 1/2 of the duration is still considered too long, just slap a variable x that is not affected by duration mod and adjust accordingly. This way, mind control becomes more useful and won't delay exterminate or defence mission too much. Edited October 6, 2014 by DoomStick Link to comment Share on other sites More sharing options...
Drazhar14 Posted October 9, 2014 Author Share Posted October 9, 2014 Read my first post, I added an edit to prevent the ability from trolling defense. Also, like others have said, it isn't OP, its doing its intended function. Link to comment Share on other sites More sharing options...
Crewell Posted October 9, 2014 Share Posted October 9, 2014 This was suggested a few weeks ago. It was a bad idea then and it's a bad idea now. It opens up opportunities for griefing that are not worth it. Link to comment Share on other sites More sharing options...
RahuHordika Posted October 9, 2014 Share Posted October 9, 2014 This was suggested a few weeks ago. It was a bad idea then and it's a bad idea now. It opens up opportunities for griefing that are not worth it. How? Seriously people keep saying 'ppl will just troll!' But fail to give any actual reason as to why. It isn't a bad idea, it's helpful. But if you're really that paranoid about people 'trolling' then the OP already came with a solution, and even then just the enemy absorbing the damage when the time runs out makes sure the target dies anyways. Link to comment Share on other sites More sharing options...
Macdermott Posted October 9, 2014 Share Posted October 9, 2014 This idea's alright, but then we need to be able to switch mind controlled targets. Sometimes the friggin DRONE flies right in front of my targeting crosshairs and I miss the heavy gunner i was aiming for... I want to be able to swap mind control targets. Link to comment Share on other sites More sharing options...
xXFenrirXx Posted October 10, 2014 Share Posted October 10, 2014 I like the idea since everytime i use it on a enemie, 2 seconds later some guy kills it, would be nice that the target would get a bit stronger too (infused with tenno power :p) but yeah overall looks like a rly good idea, cus it kinda sux controling an eximus just to see it die soon after. Also does it still give xp if it gets killed by someone else other than the one that used the skill? Link to comment Share on other sites More sharing options...
Drazhar14 Posted October 14, 2014 Author Share Posted October 14, 2014 I like the idea since everytime i use it on a enemie, 2 seconds later some guy kills it, would be nice that the target would get a bit stronger too (infused with tenno power :p) but yeah overall looks like a rly good idea, cus it kinda sux controling an eximus just to see it die soon after. I don't think the power needs a buff by boosting the target's strength, it just needs to be able to do its intended function and turn them into an ally. This idea's alright, but then we need to be able to switch mind controlled targets. Sometimes the friggin DRONE flies right in front of my targeting crosshairs and I miss the heavy gunner i was aiming for... I want to be able to swap mind control targets. I agree. Targeting a new enemy should release the mind control of the previous one. Link to comment Share on other sites More sharing options...
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