(PSN)Evan7899 Posted October 4, 2014 Posted October 4, 2014 (edited) Say I build a warframe, it takes 72 hours to complete and x amount of plat. (sorry I forget the actual amount). It doesn't matter how long it has been building, it is x amount of plat. I find this kind of silly because say x is 30 plat, at the start of the 72 hour period it will be 30p, then say after one day, it be reduced to 20p, and not after exactly 24 hours, it will incrementally go down based on percentage of build left. If this is all confusing then here is a summary. Items shouldn't have a set plat number to rush, it should lower as time decreases. Edited October 4, 2014 by (PS4)Evan7899
Chaosdreamer Posted October 4, 2014 Posted October 4, 2014 Already suggested many time DE does not care / want to hear
Ailissa Posted October 4, 2014 Posted October 4, 2014 Your ideas will be ignored by DE in the order they are put forward.
Imaru Posted October 5, 2014 Posted October 5, 2014 I think this should be applied to the game. I mean, that's how it works in the dojo, so wouldn't it also happen when crafting stuff?
(PSN)Evan7899 Posted October 5, 2014 Author Posted October 5, 2014 Your ideas will be ignored by DE in the order they are put forward.
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