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Posted (edited)

Say I build a warframe, it takes 72 hours to complete and x amount of plat. (sorry I forget the actual amount). It doesn't matter how long it has been building, it is x amount of plat. I find this kind of silly because say x is 30 plat, at the start of the 72 hour period it will be 30p, then say after one day, it be reduced  to 20p, and not after exactly 24 hours, it will  incrementally go down based on percentage of build left. If this is all confusing then here is a summary.

 

Items shouldn't have a set plat number to rush, it should lower as time decreases. 

Edited by (PS4)Evan7899
Posted

I think this should be applied to the game. I mean, that's how it works in the dojo, so wouldn't it also happen when crafting stuff?

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