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This Piece Of Void Is Impassable


[DE]Grzegorz
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Please fix with U15 copterbuff, it's painful now and will be heartbreaking then...

 

 

To the replies below saying that it's the OP's mistake...

 

No. Some of the Lotus fences are solid, some are passable. Most of them on the particular tile shown above are solid, while the other tile I can immediately recall which has them has mostly passable ones.

Edited by Kthal
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1st time u hit the ceiling and the gold pointy part and the 2nd time u hit the wall adjacent to the hole

 

This. I watched it in slow-motion (speed set to .25). In fact, you go a tiny bit forward once Zephyr goes under the ceiling, but then get stopped by the pointy thing.

Edited by (PS4)WiiConquered
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I'll surely check both of these but still, being blocked by something that is so insignificant is just as broken.

Somebody at DE failed at map flow lessons.

Also, Tailwind keeps it momentum for a while, even if you hit something, if you slip past it, you still fly forward for a while.

Another broken design.

Edited by Mofixil
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There is actually glass there that you can see if you watch carefully. I can't see it in the video though. It's easier to see from the other side of it.

Glass you can easily shoot through...

 

You should go look up what "game breaking" means. 

Sarcasm, just like chicken AI in CSGO.

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OP, if you can jump through this then it would be a problem with Tailwind hitting the rims. I believe you can.

 

Editing title to more accurately reflect thread contents.

 

 

no that fence is definitely solid

 

true to both of those but the fences are solid(well some of them)

 

it's actually a solid invis wall there i checked and can be very annoying when you want to go through but i don't think their all like that

Re-editting with newer information.

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I think that's just a problem with tailwind. I've been able to manually jump through there before.

no that fence is definitely solid

 

1st time u hit the ceiling and the gold pointy part and the 2nd time u hit the wall adjacent to the hole

true to both of those but the fences are solid(well some of them)

 

This. I watched it in slow-motion (speed set to .25). In fact, you go a tiny bit forward once Zephyr goes under the ceiling, but then get stopped by the pointy thing.

it's actually a solid invis wall there i checked and can be very annoying when you want to go through but i don't think their all like that

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OP, if you can jump through this then it would be a problem with Tailwind hitting the rims. I believe you can.

 

Editing title to more accurately reflect thread contents.

some of those fences are still solid though :/ it forces you to use the actual paths and we all know that's way to mainstream

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Nothing in this game is consistent, which basically means that entire design is broken.

You can easily jump through these fences.

c0OrJ.jpg

But you can't jump through these for no reason.

Yes, I'm wasting my time on throwing myself at walls.

e951d4fabb1063bfecc1092a42a25cc8.gif

 

 

Because screw consistency.

Edited by Mofixil
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excuse me...this might be a stupid question, but why worry about this when you can just take one step to the left and cross the bridge like any other normal person would?

 

Because coptering angles, getting around maps quickly, and that 2 second window to revive that team-mate who wandered out of Turbulence's protective cover.

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Will get a fix with the next big update.

is it, dat BIG!?

 

If I'm guessin' right. They basically have to rip the piece out, and rebuild the collision from scratch? x:

 

Or U15's this week.

 

It's not. Next week most likely, but confirmed not this week.

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