KirukaChan Posted October 6, 2014 Share Posted October 6, 2014 I have no idea who thought having them explode randomly when they have such a tiny range was a good idea. The idea of using drops for something else is awesome (especially if you use an ammo-efficient weapon like a Latron or one of its variants), but sacrificing a whole room of drops to hit just a few enemies isn't worth it. The fix is simple. Make them proximity, just like Mine Ospreys' little bundles of joy. As long as the explosion is instantaneous (i.e., once the enemy physically touches the drop, it cannot avoid it no matter how fast it is), it would make the ability useable. If the ability expires, all unused drops are disarmed and return to normal. Sound good? Link to comment Share on other sites More sharing options...
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