evil4458 Posted October 7, 2014 Share Posted October 7, 2014 Is it a bug or something Link to comment Share on other sites More sharing options...
Xirka Posted October 7, 2014 Share Posted October 7, 2014 Well, with how little information you are giving us, no one can say. Post a screenshot, tell us what weapon you are using.... Give us something to work with... Link to comment Share on other sites More sharing options...
SwoleOfCinder Posted October 7, 2014 Share Posted October 7, 2014 Are you using the mod "Melee Channel"? I've heard that it gives a melee weapon an extra visual effect. Link to comment Share on other sites More sharing options...
evil4458 Posted October 7, 2014 Author Share Posted October 7, 2014 Link to comment Share on other sites More sharing options...
evil4458 Posted October 7, 2014 Author Share Posted October 7, 2014 Are you using the mod "Melee Channel"? I've heard that it gives a melee weapon an extra visual effect. No. Link to comment Share on other sites More sharing options...
Satinpuppies Posted October 7, 2014 Share Posted October 7, 2014 You are channeling.... Link to comment Share on other sites More sharing options...
SwoleOfCinder Posted October 7, 2014 Share Posted October 7, 2014 It's the weapon trail effect you can find it under "Display" in the options Link to comment Share on other sites More sharing options...
evil4458 Posted October 7, 2014 Author Share Posted October 7, 2014 I did not channel You are channeling.... No I'm NOT Link to comment Share on other sites More sharing options...
KnorrSoup Posted October 7, 2014 Share Posted October 7, 2014 This happens to me sometimes, after you kill a few enemies (while channelling), the effect still remains. It continued to glow on my back while I was running around. It stops if you equip your melee and channel again. Link to comment Share on other sites More sharing options...
evil4458 Posted October 7, 2014 Author Share Posted October 7, 2014 It's the weapon trail effect you can find it under "Display" in the options ty you saved me Link to comment Share on other sites More sharing options...
osheroth Posted October 7, 2014 Share Posted October 7, 2014 weapon trail is activated, its either under or on top of elemental weapon FX option. Link to comment Share on other sites More sharing options...
K_Shiro Posted October 7, 2014 Share Posted October 7, 2014 By the way, during some moves like slide-spin attacks, the weapon produces the already known trail and for me for example, when I'm hit or some other thing stops me from finishing the move, the effect is not removed and until another move that uses this particular effect is performed, it will stay. Guess the "end trail" command at the end of the move isn't called if the move is cancelled by something. On a side-note, first I thought you are talking about arsenal (that's why I'm here). I have noticed that while setting up colors, my Ether reaper's blade shines with that very color while the moment I exit that activity, it returns to the normal version... which is subpar as hell compared to the shiny one! I don't understand why did they make that etherblade a simple glass (not even that since it's not shiny) panel with a bit of energy colored flourish - the dual-ether's appearance is much better. Both would look better if the blades were done as an emitting surface with 100% powa at the edges and (guess using innerglow/innershadow kind of effect in alpha) translucent in the middle... maybe a whirling effect spicing it up a bit... Wha, dunno, ether-type weapons are such a good idea yet in the end the way they were delivered... not so much. Link to comment Share on other sites More sharing options...
Taranis49 Posted October 7, 2014 Share Posted October 7, 2014 You are channeling.... He actually isn't - hint, note the fact his energy gauge is full. I've had the same thing happen, even when the weapon's on my frame's back. Link to comment Share on other sites More sharing options...
FLSH_BNG Posted October 7, 2014 Share Posted October 7, 2014 He actually isn't - hint, note the fact his energy gauge is full You can still be channeling even with a full energy gauge. Channeling only uses energy when you hit a target. But yes, this is a fairly common occurrence; I've had this happen to me quite frequently but it's nothing to worry about. Simply activate/deactivate channeling or perform the same move again to remove the effect. Link to comment Share on other sites More sharing options...
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evil4458
Is it a bug or something
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