Troll_Logic Posted October 7, 2014 Share Posted October 7, 2014 Survival is all about keeping the enemy occupied while a single raiding tenno steals as much as possible. How about showing the tenno? Put him on the radar like a prisoner and give the team extra rewards if they are able to keep him alive? The team wouldn't lose anything if he died, the mission would continue as long as the team kept the air supply going. But extra rewards as they keep him alive. Link to comment Share on other sites More sharing options...
BrotherIcarus Posted October 7, 2014 Share Posted October 7, 2014 Surely if he is near the action the whole point of the mission has failed? I would much prefer a game mode were you play as the lone Tenno operative. Link to comment Share on other sites More sharing options...
sp4rtan148 Posted October 7, 2014 Share Posted October 7, 2014 I would like a little screen in one of the corners to show him or her stealing stuff. Link to comment Share on other sites More sharing options...
Ryokuzaki Posted October 7, 2014 Share Posted October 7, 2014 No. What? Why? No. Link to comment Share on other sites More sharing options...
Janzer Posted October 7, 2014 Share Posted October 7, 2014 A long time ago I commented that it would be great, if 1 of the group going in was the Lone Tenno, who ever 5 minutes had an objective to complete. If you went in solo, it would just be doing a standard survival. But, if you went in with a group it would trigger as 1 Tenno completing objectives while the other Tenno created a ruckus (so to speak). This could tie in to current mission modes, where Sabotage, Rescue, Capture, could all be incorporated every 5 minutes randomly. Link to comment Share on other sites More sharing options...
markus230 Posted October 7, 2014 Share Posted October 7, 2014 (edited) I would much prefer a game mode were you play as the lone Tenno operative It was named Raid, and was changed with Survival ;p Edited October 7, 2014 by markus230 Link to comment Share on other sites More sharing options...
TheLocalHentai Posted October 7, 2014 Share Posted October 7, 2014 They just need to get rid of the tenno stealing stuff angle. Link to comment Share on other sites More sharing options...
Tails-san Posted October 7, 2014 Share Posted October 7, 2014 It wouldn't make sense though. The purpose is that you're distracted enemies to one part of the ship while the operative is raiding another part of the ship. Link to comment Share on other sites More sharing options...
tveeggad Posted October 7, 2014 Share Posted October 7, 2014 (edited) It was named Raid, and was changed with Survival ;p ... My heart. It broke. I miss it. Survival can burn in hell. Edited October 7, 2014 by Misanthroplonker Link to comment Share on other sites More sharing options...
OriVerda Posted October 7, 2014 Share Posted October 7, 2014 Imagine the spite you would get from your team mates if you got the reward at an irregular interval or only gave them credits. A little clip of him stealing would be nice though, so we know the face of evil. Link to comment Share on other sites More sharing options...
crafturtoemc Posted October 7, 2014 Share Posted October 7, 2014 Ahh...maybe a tenno operative like the one you saw in Rescue mission :P Link to comment Share on other sites More sharing options...
Tails-san Posted October 7, 2014 Share Posted October 7, 2014 Oh! One neat idea that could work out though: Add an extra Liset to the intro, which diverts from the path of the rest. Link to comment Share on other sites More sharing options...
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