Bluknight34 Posted October 10, 2014 Share Posted October 10, 2014 (edited) There are two things I think could be changed on Ember. 1. fire blast Currently Ember has no kind of defensive ability and makes survivabillity very low and lacks "End game" use. My suggestion would be give a small buff to the ability so there does not have to be an overhaul so to speak. I think that along with the fire damage dealt by the ability when the enemy enters the ring of fire they are then trapped. As you know if a person were to be trapped in a burning building there is going to be a lack of oxygen. So when trapped inside the ring of fire more damage is dealt over time and also giving Ember that sort of defense against large numbers of enemies. This would also make the ability more useful for its intentions of being a sort of protect an object ability. 2. World on Fire The ability is great but I believe it is lacking a knockdown or stun effect and the randomness of eruptions spawning is a little too much. Less random spawns and more of tracking enemies plus stun or knock down would make it a true effective ultimate. Ability ranking system So as we know the frame abilities are being removed from the drop tables. If they're not going to be dropped as mods then why be mods? I think that removing abilities as mods completely and making them pure abilities and being unlocked at certain ranks as you level your frame would be more suitable. Also, like with frames you could level your abilities, when leveling your abilities each will have a certain amount of drain for each ability. This would also make each ability more useful and would also give each player more ways to make each frame there own. The ranking system for abilities would work like this: Each having three categories and at max rank a 10 point drain and each category being able to be leveled to 5 and each level costing 1 point from the drain. categories: 1. Power 2. Range 3. Efficiency By doing this the ability slots can be removed from the mod slots leaving slots instead of 10 with less drain points to spend. with these slots you can focus more on actual frame modding such as, sheilds, health, speed, armor, knockdown resistance, stamina, etc. Anything else that the devs can think of. Thus, each frame could be used for whatever mission type built for or any tier. This would bring more excitement to the game in my opinion and you would see more use of other frames in all mission types and how they are used. For example excalibur is useless and this could give him some kind of meaning to the game. Comment and give your opinions i would really like to know what you think. Edited October 10, 2014 by Bluknight34 Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now