iSmallfry Posted October 10, 2014 Share Posted October 10, 2014 (edited) I'm sure everyone is aware of the issues with the current melee auto-targeting.Assuming that everyone is,i'll keep this one short.Personally, I've never understood why there'd be a need to lock us in place to ensure that all our combos are able to land properly.Enemies do have collision, right?So, why not guide our attacks to a point where said collision applies,rather than placing an invisible wall in front of us that screws us over once the target moves backwards or when we use shorter melee weapons?That should be more than enough to ensure that even our leaping/jumping/dashing combos hit the enemy. Edited October 10, 2014 by iSmallfry Link to comment Share on other sites More sharing options...
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