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Bounce Is Broke


NaniteCircuit
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Still. It's procing SO MANY TIMES!

is that really an issue?

 

it's single target (4 targets per Bounce maximum) with a moderate 'cooldown' / 'warmup' between bounces.

 

 

frankly, it gives Bounce a very niche but useful Combat use.

and since it deals 0 Damage, it doesn't even seem to actually drain the Shields of units with them.

so it's like a cool visual effect.

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