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Should Weapons Be Warframe Specific?


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Posted

Hey-oh Warframe community!

 

What do you think about this?  I'm bringing this up because recently I was playing my volt alt and using my regular Gram with all of its mods attached and found that the playstyle really didnt change too much.  I still used his speed and got wherever I needed to go and continued to charge attack through everything, even at level 1, surviving mainly due to my handy sentinel.  

 

My thoughts are these,

            Should weapons be warframe specific?  I could see this making choosing a warframe much more dynamic and much more playstyle related.  For example you would have a trinity running around which Scindo and demolishing everything or a Rhino with heat daggers getting a laugh out of everyone.

 

I know this could actually restrict playstyle availability in the end but it would place more importance on what warframe you actually are and less on overleveled weapon exploits.  

 

Let me know your thoughts!  Pro's? Con's?

 

P4ntz.

Posted

No, player freedom is paramount.  If their favorite weapon was locked to them just because it doesn't match up with their favorite warframe, you could bet that they'd be rightly upset.

Posted

I'm not opposed to there being warframe specific weapons.  Or at least only available to a select number of warframes.  I.E. a powerful claymore sword only available to excalibur and rhino and ash.  Or a support-only stun-gun.  Some uniques could be worthwhile without getting in the way of choices.  The DEs are going to be adding more and more weapons as time goes on, I say let some of them be limited.

Posted (edited)

Errrr, no?  Limiting options significantly won't do anything to make the game more dynamic--if anything, it'll create an elite club of warframes based on the minutiae of weapon selection polarities, leading to far more stagnant gameplay.  This would be a case of restricting options to create the illusion of dynamic choice through limitations...which wouldn't really help anyone.

 

Also it wouldn't make sense in-context.  Plus the frames aren't so wildly different from each other that something like this would naturally fall into place.  No significant gunplay steroids in the trees, no pure-caster classes, no passive bonuses.  These are things the developers have actively shied away from, in fact.

Edited by Shinnyshin
Posted

No one is saying to limit options "significantly." If 1/2 of the warframes [however decided] have access to one sidearm while the other half has access to an equivalent sidearm that looks significantly different or has a slightly different ability or effect (i.e. one pins to walls, the other pushes like a shotgun), I don't think that is limiting at all.  

 

There is also no reason that these "unique" (which aren't unique at all) weapons would be better than the weapons available to all.  They could be equivalent to the weapons available at level 2, which [usually] would be lower quality than level 3 and 4 weapons.

Posted

I'm not opposed to there being warframe specific weapons.  Or at least only available to a select number of warframes.  I.E. a powerful claymore sword only available to excalibur and rhino and ash.  Or a support-only stun-gun.  Some uniques could be worthwhile without getting in the way of choices.  The DEs are going to be adding more and more weapons as time goes on, I say let some of them be limited.

 

This actually sounds good.

 

Special electric stun gun for volt, poison crossbow for Saryn, frost flamethrower (frost-thrower!) for Frost, etc.

Posted

True, put it this way maybe, each Warframe has access to the main base of weapon options, can be limited or not, but on top of that have weapons specific for their Warframes?  And I dont agree that player freedom is utmost importance either I lot of variation and team building can come from putting limitations of class loadouts.  An idea that may increase team building and use is something that should be discussed in my opinion.

 

Also, I do think the classes are different enough that there are, larger, medium, and light Warframes.  They already have differentiation in the armour/health/power system that changes gameplay slightly.  

 

However I definitely see that any restriction could be a huge red light to many fans, I just think further personalized and warframe specific customization could be an interesting thing to introduce in a way that opens up opportunities for certain Warframes to shine in certain circumstances and in fact broadens a warframes capabilities to provide for the team.  These would all be slight however as well as I really would not promote a specific class system as most Warframe players really love the open freedom of customization that's currently in use.

 

Continue!  Good thoughts so far!

Posted

I'm a bit "meh" about restricting weapons....Maybe that Rhino just likes his daggers. It makes more sense than every Rhino everywhere suddenly becoming completely unable to use two daggers with any sort of skill. Lighter frames could still be strong too, maybe the frame boosts their strength.

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