Chub_N_Tuck Posted October 11, 2014 Share Posted October 11, 2014 When I'm using the combos in melee, I couldn't help but feel that each enemy I attack do not require any accuracy but a small scratch to be killed. In a devstream quite a while ago, Geoff and others were talking about a grappling combos or moves that give more depth to the gameplay. I hoped to see anything like that. But right now, combos that hit multiple enemies at once, like Blind Justice that just came out, are more popular, since there are so many enemies sometimes. I don't think grappling combos should just attack one target, but grappling an enemy and throw him at other enemies or something like that. So long story short, Do you guys feel the need for more depth in melee combat? Because I think it could be better. Link to comment Share on other sites More sharing options...
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