Eggzodiya Posted October 12, 2014 Share Posted October 12, 2014 (edited) Anyone played World of Warcraft and remember their death and revive system? When a player is killed in that game, and another player is attempting to revive them, a message appears on the downed player's screen that confirms whether or not they wish to be revived. Click the button and you're revived, don't click and you stay dead. I think Warframe should have this feature too with a few tweaks and additions. Once the resurrection percentage reaches 100%, another timer will ensue that gives the downed player a chance to click the "do you wish to be revived? Yes or No" notice and get back on their feet; at this point, no one can do anything else for the downed player. The teammates have done their job, and now it would be the downed player's choice to revive or not. I doubt players who are actually in game would click "No" (maybe some would, I dunno). If the second timer hits zero and an option hasn't been chosen, the downed player dies. When said afk player comes back to their computer, and the mission is still active (as in not completed yet), he/she can choose to manually revive, using one of the four daily revives, or stay dead and just spectate or chat with teammates. Also, people who are afk for more than 30 seconds will have increased threat that continuously builds up for each second they remain afk. At some point, enemies will simply spawn next to/near the afk person and kill him/her no matter their location in the map. It makes sense, kill the weakest link, right? Who cares for honor? Kill the one who can't defend him/herself. That's one less person that needs to be worried about. Lastly, a person who has been afk for 30 seconds, and killed because of it, will get a mark. At the end of the mission, any person who has that mark will get either no mission completion reward or have it greatly reduced. Edited October 12, 2014 by Eggzodiya Link to comment Share on other sites More sharing options...
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