lynchinator Posted October 14, 2014 Share Posted October 14, 2014 (edited) Before people start stating how amazing the synapse is, I know I love the synapse and its the first weapon that I used multiple forma on and have done very well with it at 40+min T4S, but the fact of the matter is that it is inferior to the amprex in every way(ammo consumption aside) once multiple forma is applied. Now if the synapse offered something the amprex did not then I would be ok with this but that is not the case. Both have same range, elemental dmg, crit, and crit multiplier. The synapse has higher base dmg that ampex but the amprex has increased fire rate giving it higher single target dps as well as aoe dmg which the synapse lacks completely. Math behind the dmg is well known now but for those whom haven't seen it, (dmg= damage)(bps = bullets per second) Single Target, no mods. Amprex = 7.5dmg x 20bps=150dps Synapse = 12.5dmg x 10bps=125dps Add to this that Amprex is has an aoe chain, there is NO reason to even purchase the synapse now especially since it is so costly to build. I think the best option would be to have each fit its own niche. Have the ampex be the aoe lighting gun that focuses and excels at aoe damage instead of being a master of both aoe and single target dps and have the synapse be the single target lighting gun of destruction like it was intended to be. UPDATE: Some great ideas brought up in this thread that have been as follows 1)Increase synapse range up from 18m 2)Manipulate stats on both to make synapse a status weap and keep the synapse a crit weapon Edited October 15, 2014 by lynchinator Link to comment Share on other sites More sharing options...
Imaru Posted October 14, 2014 Share Posted October 14, 2014 The amprex has double the firerate of the Synapse. It therefore has vastly inferior ammo economy and almost necessitates a mutation mod. Link to comment Share on other sites More sharing options...
Stormandreas Posted October 14, 2014 Share Posted October 14, 2014 The Synapse has at least double the range of the Amprex too btw. It's not 'vastly inferior' Link to comment Share on other sites More sharing options...
0Pinger Posted October 14, 2014 Share Posted October 14, 2014 Same as all weapons its 3k affinity. Ok its no longer worth multi formaing that it requires just to be useful, so it is now just a level to 30 weapon and sell it now Link to comment Share on other sites More sharing options...
lynchinator Posted October 14, 2014 Author Share Posted October 14, 2014 The Synapse has at least double the range of the Amprex too btw. It's not 'vastly inferior' No it does not... identical ranges...they both have 18m..please look things up before saying someone else is wrong. http://warframe.wikia.com/wiki/Amprex http://warframe.wikia.com/wiki/Synapse Link to comment Share on other sites More sharing options...
lynchinator Posted October 14, 2014 Author Share Posted October 14, 2014 The amprex has double the firerate of the Synapse. It therefore has vastly inferior ammo economy and almost necessitates a mutation mod. Or just bring ammo restore..... Link to comment Share on other sites More sharing options...
Vaskadar Posted October 14, 2014 Share Posted October 14, 2014 Synapse should receive a range buff in this case, then. Link to comment Share on other sites More sharing options...
Imaru Posted October 14, 2014 Share Posted October 14, 2014 Or just bring ammo restore..... Still using your resources to overcome a handicap from a weapon. A handicap that the weapon that you said is inferior in every way seems to lack I may add. Link to comment Share on other sites More sharing options...
lynchinator Posted October 14, 2014 Author Share Posted October 14, 2014 Still using your resources to overcome a handicap from a weapon. A handicap that the weapon that you said is inferior in every way seems to lack I may add. I said that the synapse is inferior in every way(ammo consumption aside), if you read the post. I said ammo consumption aside because a simple purchase of ammo restore fixes the only issue the amprex has. Link to comment Share on other sites More sharing options...
DarkLizalfos Posted October 14, 2014 Share Posted October 14, 2014 Still using your resources to overcome a handicap from a weapon. A handicap that the weapon that you said is inferior in every way seems to lack I may add. He already handwaved that. Link to comment Share on other sites More sharing options...
Edgedemon Posted October 14, 2014 Share Posted October 14, 2014 ill have to agree i didnt get the chance to make synapse before, i played with amprex and now that i made i cant find a reason to invest even one forma on it, the only reason i still have it is because it was kinda hard to make but there's no reason to choose it over amprex Link to comment Share on other sites More sharing options...
[DE]Saske Posted October 14, 2014 Share Posted October 14, 2014 I did the math a while back, but if i remember correctly sure amprex has higher burst dps, but if you go for sustained dps the synapse is better. In the end it just comes down to your playstile and what you like more. Link to comment Share on other sites More sharing options...
Quizel Posted October 14, 2014 Share Posted October 14, 2014 (edited) I did the math a while back, but if i remember correctly sure amprex has higher burst dps, but if you go for sustained dps the synapse is better. In the end it just comes down to your playstile and what you like more. This is true unless you include the cleaving AoE chain which can deal up to 87.5% more dmg. (I think if memory serves) Personally I hate the longer reloads and worse ammo efficiency against a single target. I haven't sold either weapons though and I don't plan on it any time soon if that means anything. Edited October 14, 2014 by Quizel Link to comment Share on other sites More sharing options...
Noble_Cactus Posted October 14, 2014 Share Posted October 14, 2014 I think they're pretty balanced, but could use a small tweak to help distinguish them more. That tweak would be to give the Synapse a longer beam. Not Quanta range, but long enough to favor marksmanship or AoE damage. If we really wanted to go the extra mile, we could slightly reduce the Amprex's crit multiplier. But maybe that's too much. Link to comment Share on other sites More sharing options...
HollowExistence Posted October 14, 2014 Share Posted October 14, 2014 why not quanta range? Link to comment Share on other sites More sharing options...
Nox-Lamina Posted October 14, 2014 Share Posted October 14, 2014 I said that the synapse is inferior in every way(ammo consumption aside), if you read the post. I said ammo consumption aside because a simple purchase of ammo restore fixes the only issue the amprex has. The concept of in every way evidently escapes you. If the amprex devours ammo and the synapse does not, and you have to bring ammo restores to stop the problem it has a flaw and a glaring one at that. Link to comment Share on other sites More sharing options...
Azawarau Posted October 14, 2014 Share Posted October 14, 2014 That ammo efficiency can easily be placed towards damage where the amprex would run out of ammo without items or mods Link to comment Share on other sites More sharing options...
BrazilianJoe Posted October 14, 2014 Share Posted October 14, 2014 Yeah, I second the notion that a buff to Synapse's range would be a very welcome differentiator, to make the choice between them more distinctive. Link to comment Share on other sites More sharing options...
Azawarau Posted October 15, 2014 Share Posted October 15, 2014 Yeah, I second the notion that a buff to Synapse's range would be a very welcome differentiator, to make the choice between them more distinctive. I dont mind that either Link to comment Share on other sites More sharing options...
lynchinator Posted October 15, 2014 Author Share Posted October 15, 2014 The concept of in every way evidently escapes you. If the amprex devours ammo and the synapse does not, and you have to bring ammo restores to stop the problem it has a flaw and a glaring one at that. A glaring problem that is fixed with one simple credit purchase...not so glaring..just an inconvenience. Link to comment Share on other sites More sharing options...
HAYABU5A Posted October 15, 2014 Share Posted October 15, 2014 agree, a range increase for synapse would be an appropriate and fitting change Link to comment Share on other sites More sharing options...
Azawarau Posted October 15, 2014 Share Posted October 15, 2014 (edited) A glaring problem that is fixed with one simple credit purchase...not so glaring..just an inconvenience. Synapse can sustain fire for much longer than the amprex without a need to reload on top of having a shorter reload time Edited October 15, 2014 by Azawarau Link to comment Share on other sites More sharing options...
taiiat Posted October 15, 2014 Share Posted October 15, 2014 Synapse had a 25m Range the last i recall, but the noted information says otherwise. if that's the case, Synapse once again with a 25m Range versus the 18 on Amprex differentiates them. Link to comment Share on other sites More sharing options...
Phoenix86 Posted October 15, 2014 Share Posted October 15, 2014 Tbh Amprex should have been focused more on Status while Synapse more on crits... my differentiation would be there... more crits/less status and reverse... Link to comment Share on other sites More sharing options...
ObviousLee Posted October 15, 2014 Share Posted October 15, 2014 are they even the same mastery rank? Link to comment Share on other sites More sharing options...
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