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Armor Bug: Different Damage Numbers On Host And Client.


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My friend (he was host) and I run some T2 Def and noticed that deal different damage, even though we were about the same weapon.

So we decided to test. We took Lanka with the same mods and for greater accuracy without Multishot.




We shot in the chest of corrupted lancer.

Wave 1:

I deal 9 082, My friend about 7 200-7 300

Wave 15:

I deal the same 9 082, My friend about 5 800-5 900


So.... I call that a bug, although I like it)

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interesting, I wanna see someone do this as a player versus player with a radiation proc so we can have exactly the armour and calculate the actual damage 


time to rebuild my castanas.

Edited by VYR3
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