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Proxy Wars


Sitchrea
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They said "proxy wars" in one of their earlier Devstreams in the Summer of this year. I was like ":O" and wished they would have talked about it in the last Devstream. At least now they'll hopefully talk about it in full detail, or actually show some concepts for it.

I want every detail; and I'm sure I'm not alone.

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They said "proxy wars" in one of their earlier Devstreams in the Summer of this year. I was like ":O" and wished they would have talked about it in the last Devstream. At least now they'll hopefully talk about it in full detail, or actually show some concepts for it.

 

So... we actually don't know what exactly we are hyping for?

It's an event... it's gonna be like Gradivus dilemma.... am I right? but that's pretty much all... and didn't they say something about moba?

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So... we actually don't know what exactly we are hyping for?

It's an event... it's gonna be like Gradivus dilemma.... am I right? but that's pretty much all... and didn't they say something about moba?

If I've read between the lines correctly, we influence factions to fight against each other through proxies...

 

Red Veil, possibly?

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If I've read between the lines correctly, we influence factions to fight against each other through proxies...

 

Red Veil, possibly?

 

....okay.

I don't care..--- I really pray for lore. I... I just want it to be as epic as gradivus.

And the more npcs/fractions involved, the funnier.

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If I've read between the lines correctly, we influence factions to fight against each other through proxies...

 

Red Veil, possibly?

We join up with one of 3 factions, doing quests for them and increasing relations with them while also getting exclusive rewards for that faction. That's they way I heard it. I'm hoping there's more lore involved.

Edited by ZeroInfinite
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So... we actually don't know what exactly we are hyping for?

It's an event... it's gonna be like Gradivus dilemma.... am I right? but that's pretty much all... and didn't they say something about moba?

 

It's not really an "event", per se.  

 

My understanding is that it's a permanent addition to the game, adding factions (and keeping some, like the Grineer and Corpus [and the Infested, if Team Infested finally gets some love]) that we can gain brownie points with by doing what they ask us to do with either specific quests or secondary objectives in normal missions; one example being: a Corpus mission where they give you a squad of MOA's and tell you to go wreck some of the Grineer's S#&$ or something like that  

 

These factions, in turn, will give us rewards, both cosmetic and practical.  Gaining favor with one faction might decrease favor with one or more opposing factions, so you can't be everybody's best friend.

 

I'm sure there's more I'm forgetting, but that's what I remember.

Edited by Katakuna
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It's not really an "event", per se.  

 

My understanding is that it's a permanent addition to the game, adding factions (and keeping some, like the Grineer and Corpus [and the Infested, if Team Infested finally gets some love]) that we can gain brownie points with by doing what they ask us to do with either specific quests or secondary objectives in normal missions; one example being: a Corpus mission where they give you a squad of MOA's and tell you to go wreck some of the Grineer's S#&$ or something like that  

 

These factions, in turn, will give us rewards, both cosmetic and practical.  Gaining favor with one faction might decrease favor with one or more opposing factions, so you can't be everybody's best friend.

 

I'm sure there's more I'm forgetting, but that's what I remember.

I don't think Grineer and Corpus are going to be in this.

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It's not really an "event", per se.  

 

My understanding is that it's a permanent addition to the game, adding factions (and keeping some, like the Grineer and Corpus [and the Infested, if Team Infested finally gets some love]) that we can gain brownie points with by doing what they ask us to do with either specific quests or secondary objectives in normal missions; one example being: a Corpus mission where they give you a squad of MOA's and tell you to go wreck some of the Grineer's S#&$ or something like that  

 

These factions, in turn, will give us rewards, both cosmetic and practical.  Gaining favor with one faction might decrease favor with one or more opposing factions, so you can't be everybody's best friend.

 

I'm sure there's more I'm forgetting, but that's what I remember.

 

Ahhhh - So, that's basically the faction reputation system I've also been hoping for!

 

I thought they also scrapped this- well, good to hear they didn't.

 

[Team Darvo 4 eva XD]

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It's not really an "event", per se.  

 

My understanding is that it's a permanent addition to the game, adding factions (and keeping some, like the Grineer and Corpus [and the Infested, if Team Infested finally gets some love]) that we can gain brownie points with by doing what they ask us to do with either specific quests or secondary objectives in normal missions; one example being: a Corpus mission where they give you a squad of MOA's and tell you to go wreck some of the Grineer's S#&$ or something like that  

 

These factions, in turn, will give us rewards, both cosmetic and practical.  Gaining favor with one faction might decrease favor with one or more opposing factions, so you can't be everybody's best friend.

 

I'm sure there's more I'm forgetting, but that's what I remember.

I wonder how the Red Veil are going to be involved...?

 

I mean, they fight the Grineer, but as far as we know they are terrorists... So... ?

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Side factions with their own rewards, equipment, missions etc.

 

From wiki:

Factions and secret organization emerge. Working for them earns ranking within their organization and unique benefits.

 

Expanding on the Gradivus Dilemma, we track player choices. XP earned on behalf of a specific faction is accumulated into a Mastery Rank-style progression for each group.

 

Working for one side may impact the attitude of another... that said we don't want you to dig too big a hole so we may soften this affect.

 

Secret Organizations exist that Tenno can embrace or reject - performing missions, special alerts, small quests allow you to rise through their ranks. The Red Veil assassins, the Oracles of Saturn... Proxy War grows the lore as well.

 

Sacrifices must be made - similar to how Mastery Rank is increased through tests, rising through Orders requires sacrifices to be made. The Veil may want a Bane mod, the Oracles may want Orokin technology. Earning favor will not be easy.

 

When your sacrifice is met and your standing increased you'll be granted exclusive benefits... the Grineer may share Grenade designs, the Oracles have Mod designs unheard of.

 

If you're in a Clan, the Clan becomes the sum of its parts. An organized Clan may concentrate their players to earn favors from some factions and organizations.

this sounds AMAZING

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Side factions with their own rewards, equipment, missions etc.

 

From wiki:

Factions and secret organization emerge. Working for them earns ranking within their organization and unique benefits.

 

Expanding on the Gradivus Dilemma, we track player choices. XP earned on behalf of a specific faction is accumulated into a Mastery Rank-style progression for each group.

 

Working for one side may impact the attitude of another... that said we don't want you to dig too big a hole so we may soften this affect.

 

Secret Organizations exist that Tenno can embrace or reject - performing missions, special alerts, small quests allow you to rise through their ranks. The Red Veil assassins, the Oracles of Saturn... Proxy War grows the lore as well.

 

Sacrifices must be made - similar to how Mastery Rank is increased through tests, rising through Orders requires sacrifices to be made. The Veil may want a Bane mod, the Oracles may want Orokin technology. Earning favor will not be easy.

 

When your sacrifice is met and your standing increased you'll be granted exclusive benefits... the Grineer may share Grenade designs, the Oracles have Mod designs unheard of.

 

If you're in a Clan, the Clan becomes the sum of its parts. An organized Clan may concentrate their players to earn favors from some factions and organizations.

hopefully those tests aren't actually like the mastery tests, those are terrible and the jumping ones are just annoying more than true fun. If the tests were more shooting and slice and dice that would be good. Hopefully no  24 hours stuff or whatever if you fail, that's the lamest thing I've seen in any game aside from the daily 4 revives which also needs to go away and never be spoken of again.

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