Cerenax Posted October 24, 2014 Share Posted October 24, 2014 (edited) What about all the hours it takes to grind the warframe to rank 30, put the forma there and then rank it back to 30? Merely reimbursing the spent formas does not compensate for all these efforts and they should be considered as well. Edited October 24, 2014 by lvl30necromancerIRL Link to comment Share on other sites More sharing options...
Syrtis Posted October 24, 2014 Share Posted October 24, 2014 Will your abilities automatically rank up? Is it possible to change to using lower rank ability? For example, I might want to have a lower level ability for a shorter duration (like with Blessing) or for a lower conclave rating, but I might also want to use a higher rank version on occasion. So choosing at which rank the ability is used, would be pretty great. If we could choose the rank of an ability via a seperate menu I would have less of a problem wtih this. New frames should have access to all four abilities as well, for the sheer number of abilities that just plain suck. Link to comment Share on other sites More sharing options...
Vitalidad Posted October 24, 2014 Share Posted October 24, 2014 AFAIK: About the only part confirmed without ambguity is that if you have moved your slots around it wont matter, as the system knows which ones are from the default locations. IE if you move the top ones to the bottom it will target the two moved to the bottom first still. thanks. It's been a while since I took out Banshee anyway. Thankfully the rest of my frames have the forma on the bottom slots. Link to comment Share on other sites More sharing options...
Asterisk123 Posted October 24, 2014 Share Posted October 24, 2014 (edited) They really need to let us tweak the level of an ability. I don't want to be forced to use maxed abilities (since abilities gradually rank up after using them). Right now, we can utilize unranked or partially ranked ability mods. Give us that flexibility post U15 as well DE. Edited October 24, 2014 by Asterisk123 Link to comment Share on other sites More sharing options...
scavenge Posted October 24, 2014 Share Posted October 24, 2014 (edited) "What about my existing Ability Mods? All existing Ability Mods won’t be rendered useless - they will be converted into Fusion Cores. Stay tuned for more information on the specifics of this conversion." So the update is today and we still gotta stay tuned till it just randomly converts them into whatever it may become. Thanks for letting us know, helpful thread, really. Edit: Anyways, a man knows how to help himself, screenshotted all my ability mods and cores for later reference ;D Edited October 24, 2014 by scavenge Link to comment Share on other sites More sharing options...
(PSN)MrNishi Posted October 24, 2014 Share Posted October 24, 2014 (edited) Snip from my comment in another thread: What I personally think would work is for all players Warframes to have all polarities reset and formas returned. On Warframes that have were previously forma'd they will retain their star/asterisk count, indicating how many forma polarizations can be applied without releveling. This would ensure polarizations without leveling is only applied to Warframes that had already been releveled before the change. Also for Warframes that may have had excessive formas applied given the new system, those formas would be able to be applied normally with leveling on another Warframe. (A Warframe that had 8 forma pre-GU15 could repolarize 8 slots, or depolarize 3 slots and use the remaining 5 as normal forma.): Edited October 24, 2014 by (PS4)MrNishi Link to comment Share on other sites More sharing options...
BradKing Posted October 24, 2014 Share Posted October 24, 2014 "What about my existing Ability Mods? All existing Ability Mods won’t be rendered useless - they will be converted into Fusion Cores. Stay tuned for more information on the specifics of this conversion." So the update is today and we still gotta stay tuned till it just randomly converts them into whatever it may become. Thanks for letting us know, helpful thread, really. Edit: Anyways, a man knows how to help himself, screenshotted all my ability mods and cores for later reference ;D Same, still hoping for a conversion rate though .. Link to comment Share on other sites More sharing options...
Sabreracer Posted October 24, 2014 Share Posted October 24, 2014 Question: How many Mod points will we have after the Abilities are removed? Or is everyone assuming we will still have 60. If so why would it be the same after removing abilities that use 18 points. Link to comment Share on other sites More sharing options...
SyntxError Posted October 24, 2014 Share Posted October 24, 2014 the question is are we going to be able to get are powers to the same level the were before, for example make loki's invinsbility last 30 seconds, and somthing else that been bugging me, where is power efficiency placed in this new power system? Link to comment Share on other sites More sharing options...
Chad_Kroeger Posted October 24, 2014 Share Posted October 24, 2014 Come on DE, someone tell us about conversion specifics, this is really not ok Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted October 24, 2014 Share Posted October 24, 2014 @lvl30necromancerIRL Agreed, which is why refunding Legendary Forma to the players has been considered the only true solution for this issue as they would not reset the frame when being applied. Link to comment Share on other sites More sharing options...
Blazer-X Posted October 24, 2014 Share Posted October 24, 2014 DE, can I ask why you literally just took the rarity and rank from the ability mods and made a straight conversion? You do realize unranked mods of ANY category is nigh useless, right? I was hoping you'd at least do conversion to Rank 3 Commons, Rank 5 Uncommons, and Rank 5 Rares. Link to comment Share on other sites More sharing options...
AkerTheSpjot Posted October 24, 2014 Share Posted October 24, 2014 How many cores can I get from those extra skill mods ? Link to comment Share on other sites More sharing options...
reverb6 Posted October 24, 2014 Share Posted October 24, 2014 This will really help new players to level up and get more interested to Warframe since the basic skills of the Tenno are already attached. Really liking it! :D Link to comment Share on other sites More sharing options...
(PSN)vinster Posted October 24, 2014 Share Posted October 24, 2014 Now that U15 is out for PC players, can someone comment on how they are adjusting to the 8-slots warframe and whether they are noticing anything unusual? Did you get your forma and fusion cores? Or is this warframe change not in U15 yet? Link to comment Share on other sites More sharing options...
(PSN)iTJ84 Posted October 24, 2014 Share Posted October 24, 2014 May have been answered already, but didn't feel like reading through the 40+ pages. When it come to losing the abilities slots in the upper right and left corners: I'm going to use my Mag P as an example. I've forma'd the 2 ability slots on the right side (upper and lower). Since the upper ability slot are going to be taken away and forma be given back, can I swap slots to retain my forma polarity instead of just getting my forma back? Meaning if a leave the upper left ability slot and then swap the lower left for the upper right that I have forma on, will that take away the slots without taking my forma and just adding the 2 forma polarities to the new load out? Hopefully I explained it well enough. :/ Link to comment Share on other sites More sharing options...
koldcynic93 Posted October 24, 2014 Share Posted October 24, 2014 This is very lame. Not including the aura slot, I use one slot for an ability, and the rest to supplement that ability. My builds are ruined .-. thanks. Link to comment Share on other sites More sharing options...
Rexlars Posted October 24, 2014 Share Posted October 24, 2014 This is very lame. Not including the aura slot, I use one slot for an ability, and the rest to supplement that ability. My builds are ruined .-. thanks. If your build is "ruined" by the loss of 1 mod, then it couldn't have been that good to begin with. Link to comment Share on other sites More sharing options...
ionkich Posted October 24, 2014 Share Posted October 24, 2014 I find the mod changes both unnecessary and restrictive. Customization of my frame is now completely gone, I'm stuck with the abilities YOU decide on, playing the game the ONLY way you allow me, until I grind my warfreame levels. As soon as my ultimate skill is max level, I'll probably polarize and start over. Sure this might not be an issue end game and people who have everything maxed out, but I'm positive that's not the case for most. I've only been playing for a few weeks and I don't understand the finer intricacies of the game, but it was nice to build my character the way I like, and make it viable before maxing out the warframe level. I regret spending $150 on your products, as this update has completely ruined my experience. I have neither the time nor interest to grind arbitrary levels to unlock skills that were previously available. As it was already mentioned, many people don't want/need/or require all 4 abilities. As unlikely as it is, I urge you to reconsider and revert these changes. Link to comment Share on other sites More sharing options...
Ronyn Posted October 24, 2014 Share Posted October 24, 2014 I find the mod changes both unnecessary and restrictive. Customization of my frame is now completely gone, I'm stuck with the abilities YOU decide on, playing the game the ONLY way you allow me, until I grind my warfreame levels. As soon as my ultimate skill is max level, I'll probably polarize and start over. Sure this might not be an issue end game and people who have everything maxed out, but I'm positive that's not the case for most. I've only been playing for a few weeks and I don't understand the finer intricacies of the game, but it was nice to build my character the way I like, and make it viable before maxing out the warframe level. I regret spending $150 on your products, as this update has completely ruined my experience. I have neither the time nor interest to grind arbitrary levels to unlock skills that were previously available. As it was already mentioned, many people don't want/need/or require all 4 abilities. As unlikely as it is, I urge you to reconsider and revert these changes. This is some extremist point of view right here. You lost one mod. That is all. The rest of the choice in build is still available to you. I can see how its frustrating to have you're builds altered but seriously.... Just because all 4 abilities are on your frame doesn't mean you have to use all 4 of them. You can still use just one of them exclusively if you want to. Link to comment Share on other sites More sharing options...
Sasoril3r Posted October 25, 2014 Share Posted October 25, 2014 I though my ultra overpowered Reckoning 4 forma Oberon will become more overpowered, but wait, I lost 1 slot and get 18 points overflowing. Thanks, you ruined all my mono ability warframe builds giving them all other crap abilities and not giving any extra slots to compensate that loss (to put syndicate augmentation mods or buffs/corrupted mods) to be worth using those crap abilities. Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted October 25, 2014 Share Posted October 25, 2014 @Sasoril3r Don't worry, the masses seem to think that some high-level mods will be released so you can use your unused mod points. Truth is that DE is preventing players from using Blind Rage and Transient Fortitude together so you can't even equip the newest rank 10 mod if you are using Blind Rage. As I noted several times DE screwed veteran players with this change since there is no possible way to add mods that will utilize all of these points. Even removing the lowest cost mod gives you extra points so the new mod would need to cost over 20 and not match any of the current polarized slots. Link to comment Share on other sites More sharing options...
(PSN)Dokejema Posted October 25, 2014 Share Posted October 25, 2014 All of my Warframes are already level 30 (all 34 of them) and their power mods are already maxed out. What does this mean? Does it mean the powers I already have are going to be weakened, making me have to level them up again? My Rhino's stomp for instance, can kill a full tileset of enemies (lvl 0-20).. Does this then mean that I'm going to have to stomp a total of 30,000 times (maybe slightly exaggerated or maybe a lot) before I'm going to have it at the same level I have it now? I'm less than 4k now till I'm a Mastery Rank of 17, will my points be deducted? I mean come on.. I like this idea, but for those that are just beginning the game.. for me. I've already play nearly 1500 hrs and still playing, I'm not going to like that I have to work towards getting the power I have for each of my warframes again, not after I've already got all of them exactly how I want them. I hope you (DE) have put a lot of thought into what this means to your diehard fans, who really don't want to go through all that work again. I mean right now, I think you should really think of more lore missions, and storyline quests.. just my opinion. Link to comment Share on other sites More sharing options...
(PSN)iTJ84 Posted October 25, 2014 Share Posted October 25, 2014 All of my Warframes are already level 30 (all 34 of them) and their power mods are already maxed out. What does this mean? Does it mean the powers I already have are going to be weakened, making me have to level them up again? My Rhino's stomp for instance, can kill a full tileset of enemies (lvl 0-20).. Does this then mean that I'm going to have to stomp a total of 30,000 times (maybe slightly exaggerated or maybe a lot) before I'm going to have it at the same level I have it now? I'm less than 4k now till I'm a Mastery Rank of 17, will my points be deducted? I mean come on.. I like this idea, but for those that are just beginning the game.. for me. I've already play nearly 1500 hrs and still playing, I'm not going to like that I have to work towards getting the power I have for each of my warframes again, not after I've already got all of them exactly how I want them. I hope you (DE) have put a lot of thought into what this means to your diehard fans, who really don't want to go through all that work again. I mean right now, I think you should really think of more lore missions, and storyline quests.. just my opinion. No, your abilities will still be maxed. No need to go through and re-level the abilities again. I'm curious about the forma thing though. If you forma your frame, will you have to re-level the abilities and if they're still level locked? Link to comment Share on other sites More sharing options...
Ronyn Posted October 25, 2014 Share Posted October 25, 2014 @Sasoril3r Don't worry, the masses seem to think that some high-level mods will be released so you can use your unused mod points. Truth is that DE is preventing players from using Blind Rage and Transient Fortitude together so you can't even equip the newest rank 10 mod if you are using Blind Rage. As I noted several times DE screwed veteran players with this change since there is no possible way to add mods that will utilize all of these points. Even removing the lowest cost mod gives you extra points so the new mod would need to cost over 20 and not match any of the current polarized slots. Not all of us veteran players feel screwed so please...it all depends om how we have been playing and whether we wanted this change to happen. Link to comment Share on other sites More sharing options...
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