Kthal Posted October 19, 2014 Share Posted October 19, 2014 (edited) In playing the game, I have noticed a pattern, and here is my theory on the current Deathmark system There are 17 Deathmarks. You cannot have duplicates of any Deathmark. Upon receipt of a Deathmark, the player ALWAYS receives a message. Each Stalker mark functions as a separate Deathmark. Stalker: Captain Vor Stalker: Councilor Vay Hek Stalker: General Sargas Ruk Stalker: Kela de Thaym Stalker: Lieutenant Lech Kril Stalker: Tyl Regor Stalker: Alad V Stalker: Ambulas Stalker: Hyena Pack Stalker: Jackal Stalker: Raptor Stalker: Sergeant Nef Anyo Stalker: Phorid Stalker: Lephantis Stalker: ??? (Phobos) Harvester Grustrag Three Earning a G3/Harvester mark has a chance to mark you whenever you complete an invasion mission five times for a side, and if you are unmarked, you will get a message. Killing a boss has a chance to give a mark for that specific boss. (You cannot have multiple marks from a single boss.) A Stalker/G3/Harvester encounter will remove that mark (for the player who received the taunts) upon completion of the mission. Since you cannot have multiples of any single mark, you can immediately return to the boss which the Stalker announced or an invasion to receive another. Thoughts? Any indications that this is incorrect? Most of this is drawn from U14 onwards. I suspect there was a Deathmark reset at the time. Edited October 19, 2014 by Kthal Link to comment Share on other sites More sharing options...
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