(PSN)IkariWarrior83 Posted October 20, 2014 Share Posted October 20, 2014 Over the weekend (yesterday specifically), I was doing the Charybdis invasion on Sedna. Fighting on the side of the Grineer to push back the Corpus, I noticed the screen shaking a lot. At first I thought it was a bug, but it was happening in time with explosions, and so I found it to be a cool effect. When I get to the cause of the shaking -- the Grineer invasion pods -- the framerate went down the toilet. I was meleeing all of my enemies because trying to snipe them was out of the question. Running with 3 other Tenno and a boatload of Grineer, the game couldn't handle all the players, NPCs, and the pods all in one place. That's not taking into consideration sentiels and kubrows, too. Once I got off the pod, the framerate continued to chug until the conclusion of the level. To clarify: I think this was really cool. Being able to hop in the pod and go from Grineer tileset to Corpus in a few seconds must have taken a lot of work on your part, DE, and it shows. I don't know how it can be fixed, or if it can be fixed, and I feel like something this epic deserves more love. Please fix this cluster-mess so subsequent invasions run more smoothly. Is this new to 14.8.1? I've never experienced it before yesterday, but I thought it was really cool! Link to comment Share on other sites More sharing options...
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