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Update 15 Related


Pacheon
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Hey everybody.

 

I am asking myself some questions about the ability change.

Some people mentioning, that every single ability mod (dunno, if this counts as well for sentinels/kubrows - wasn't mentioned at the dev stream either!) will be converted into R5 cores.

 

True or fake?

 

If this should be true, what about the ranked ones? We put a lot of credits and other mods/cores into it. Converting regular ability mods (rank 0) into R5 and maxed ones into R5 makes no sense.

 

As well, how about the " = ZENURIK " icon on our frames? Will they be converted into regular none-polarity slots or do we get there a special option? I didn't catched that one earlier. 

And what about those who already forma'd those zenurik slots?

 

 

If anyone has a source about all of this points, please feel free to paste it down here.

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Most probably Common mods = Common Fusion Cores, Uncommon = Uncommon, and so forth. See no point in trying to max out mods beforehand, as it cost fusion cores and credits to increase them..

 

I hope not to see any of that Legendary Core debacle we have with Steel Charge, where people farmed up mods to trade in when the switch happened.

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Thanks for the link!

 

 

Most probably Common mods = Common Fusion Cores, Uncommon = Uncommon, and so forth. See no point in trying to max out mods beforehand, as it cost fusion cores and credits to increase them..

 

I hope not to see any of that Legendary Core debacle we have with Steel Charge, where people farmed up mods to trade in when the switch happened.

Yea didn't liked that either.

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Then there will be gazillion (sp?) LCs around and no one will ever need to farm for mods ever again xD

That's only one aspect.which isn't the worst of it.

The one which will actually destroy the economy will be, that every 10/10 rank mod will be worth almost nothing. That will be freaking bad.

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