Dredj Posted April 21, 2013 Share Posted April 21, 2013 I am levelling another Lato atm, so using that as a reference, I have 100% crit chance mod and base crit of 2.5 = 102.5% crit chance, so should I not be getting yellow crits every time I fire with a 2.5% of red crits? Link to comment Share on other sites More sharing options...
ZoG- Posted April 21, 2013 Share Posted April 21, 2013 The crit is a literal 100 PERCENT increase, not a 100 PERCENT POINT increase, thus your modified crit chance is 2,5% + 100%*2,5% which is a whopping 5% overall crit chance. Link to comment Share on other sites More sharing options...
Kurokazin Posted April 21, 2013 Share Posted April 21, 2013 100% of 2.5% is 5%. Link to comment Share on other sites More sharing options...
7rance Posted April 21, 2013 Share Posted April 21, 2013 Critchance is multiplicative. So that 100% Mod turns the Lato's Critchance to 5%, it is a useless mod, dont use Critchance/damage mods on any weapon. Maaaybe on a Snipetron and some melee weapons with high base crit but even there i would just stack Damage Mods and get rid of the Randomness of Critchance. Link to comment Share on other sites More sharing options...
Dredj Posted April 21, 2013 Author Share Posted April 21, 2013 Aaahhhh I see, makes so much sense now.. cheers. Link to comment Share on other sites More sharing options...
sambarpowder Posted April 21, 2013 Share Posted April 21, 2013 So basically, a waste of a mod slot. Link to comment Share on other sites More sharing options...
se05239 Posted April 21, 2013 Share Posted April 21, 2013 Its better on weapons.. like Lex, that have an innate 15% chance to crit. Link to comment Share on other sites More sharing options...
Rydralle Posted April 21, 2013 Share Posted April 21, 2013 Yep try to match these mods with weapons that innately has high crit chance, you'll see loads of yellow numbers. My paris crits 1 out of 3 times with 100 percent crit mod Link to comment Share on other sites More sharing options...
Question
Dredj
I am levelling another Lato atm, so using that as a reference, I have 100% crit chance mod and base crit of 2.5 = 102.5% crit chance, so should I not be getting yellow crits every time I fire with a 2.5% of red crits?
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