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Idea About Making Stealth More Viable And Rewarding.


Dante130666
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Hello everyone. As we all know theres no benefit of doing misions stealthly. So basicly around 90% of us just run and gun all missions. So i had an idea how to improve stealth system. We all saw upcoming syndicates and know that if we help 1 faction well decrease reputation with another. So basicly why not if ur doing mission stealthly without enemy attention it wont affect enemy reputation? The ones who hired u will know that u did the job but if u wont get spoted enemies will have no idea who hit them. So by doing missions stealthly well get more rewarded because we wont get negative reputation. Of course it wont work on defence, survival adn on mob def. 

 

So what u think ? leave a comment below.

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Well, it would add a reality aspect to the game, and TBH, other games do have such a system.

E.g. Skyrim.

Passing through and robbing someone's house works, unless you are detected.

Same goes for battles outside, without great attention - kill your witness and you will lose your "bounty".

 

So why not.

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No...

 

Hell no. There's one single drawback to picking one side rather than the other and you want to take it away?

 

U want single drawback? try stealthing in public loby and without loki or ash. Also not like alarm if u get spoted 1 time in mision stealth reward will be over . Also dont u want to get rewarded for stealth in a ninja game?

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