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Orokin Raid (Raid 2.0)


ukovalian
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as a fellow tenno posted raid for the void isn't a bad idea but i feel that old raid is still lack luster so i thought why not add orokin "artifacts" but unlike other mods they affect the base stats before other mods are taken into affect

 

so far i've got four ideas for orokin artifacts:

soul stone- small boost to all stats including health regen

blood rune- increase health with health regen

wind charm- increase sprint (and standed movment?) and stamina regen

iron amulet- increase armor with chance to ignor procs

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Interesting idea.

Ideas for Orokin artifacts:
Each artifact has a visible aura.

Orokin Regenerator: An ornamental device that regenerates health. Has a red regen effect on allies.

Orokin Shield Buffer: Buffs allied shields. Produces a continuous shield regen effect on allies, like Shield Ospreys.

Orokin Stamina Enhancer: Provides infinite stamina in a certain radius. Produces a green regen effect on allies.

Orokin Energy Fountain: Provides a constant flow of energy. Has a constant blue shimmer surrounding allies.

Edited by Institute-Marksman
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Interesting idea.

Ideas for Orokin artifacts:

Orokin Regenerator: Basically a small ornamental device that regenerates health at double the rate of Rejuvenation.

Orokin Shield Buffer: Buffs allied shields.

Orokin Stamina Enhancer: Provides infinite stamina in a certain radius.

Infinite that bit much?

But like rest of ideas :)

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