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So We Can Trade Everything Syndicates Have To Offer?


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All they seem to be giving is mods. Mods are tradable. 



I kinda like this actualy. Mean I can get everything without having to run through six factions one at a time. Am I wrong? Are there other things? Are their unique quests for each faction that I have to be a high rank for? 

Edited by Innocent_Flower
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But... Will there be things, not mods, that you can't trade? 

Probably only syndicate specific sigils and those cool specters that were mentioned. Which makes sense.

No biggy really. At least we can circumvent the grind if we so choose.

Edited by StinkyPygmy
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