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Fps Hickups


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I get the in general gameplay now. It's the same as if the processor isn't enough. I used to have the same effect once when I used a software to limit a game's cpu usage.

Hello sorry for the late reply!

Could you post the specs of you PC? Along with CPU usage? They can use this to diagnose the issue.

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Intel Core i3 M 330 @ 2.13GHz 2.13GHz


NVIDIA GeForce 310M


50-60% CPU usage during missions.


Though now that I've shared my specs I doubt it will be fixed. "Yup, the problem is in the low specs, move along!" Just realised even though the game didn't have this problem before U15 it's normal for all games to become more demanding with updates, same way a certain MMORPG from 2004 used to run seamlessly on lower end machines now runs at, like, 20fps on my current one.

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i've also been experiencing this issue.. its annoying.. it drops to 30-40 frames like my GPU and CPU can't handle it.... crysis 3 is a lot more smoothing lol!!

anyway, in my case it happens in missions with huge landscapes and when there are enemy mobs.


im using


Nvidia Geforce GTX 770

8GB ram

Intel Core i7 2600 3.4Ghz

Edited by BIENZ
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It's not the same. The general fps of the game haven't changed, it's just like every second I get a mini-freeze for 1/10th of a second.


As it turns out now it's related to V-sync, I noticed screen tearing in the codex and V-sync fixed it. There was no screen tearing in general gameplay though, just the mini-freezes, but V-sync still fixed them.

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