Personwithhat Posted October 24, 2014 Share Posted October 24, 2014 seriously, banshee silence is situational at best and now you have to melee with it... if you sneak melee the finisher damage is pointless anyways. also the trinity thing....well of life = enemy has 10 more hp, as far as i read it it means that if you kill one enemy that has 10 times the hp of a regular one, then you have a chance for a health and energy orb....seriously? if well of life was at least a little AOE or the "marking" was aoe around the target, it could be much much more useful. 1 of those life orbs every 10 seconds is not useful at all, assumign your team decides to focus entirely no that one overhealed enemy, and then its better to kill 10 others, AND the healing you get from the floating one FAR outtrumps what you get from 1 heal orb. >.> Link to comment Share on other sites More sharing options...
izzatuw Posted October 24, 2014 Share Posted October 24, 2014 I think it'd be better if DE did something with Blessing or E Vamp, one of them also regenerates stamina upon use Link to comment Share on other sites More sharing options...
SSI_Kryptix Posted October 24, 2014 Share Posted October 24, 2014 Even Ash's Augments useless Link to comment Share on other sites More sharing options...
KairaSilvermist Posted October 24, 2014 Share Posted October 24, 2014 Equilibrium Mod maxed out. My Trin is using it. Link to comment Share on other sites More sharing options...
-Himari- Posted October 24, 2014 Share Posted October 24, 2014 Moved to a proper section. Link to comment Share on other sites More sharing options...
Paradoxbomb Posted October 24, 2014 Share Posted October 24, 2014 Yeah, they certainly do sound a bit underwhelming. For Banshee, a modification for Sonar or Sonic Boom would've been more preferable, like maybe a chain damage effect for Sonar or Sonic Boom causing hit enemies to unleash a secondary shockwave effect after a second or two. Not sure about Trinity though, WoL is a pretty meh skill and she already has replenishing both Health and Energy covered, so I can't think of anything they could give it. Link to comment Share on other sites More sharing options...
Khawz Posted October 24, 2014 Share Posted October 24, 2014 Was going to make the same topic, there are some augments that are clearly inferior/useless compared to others. Link to comment Share on other sites More sharing options...
Khawz Posted October 24, 2014 Share Posted October 24, 2014 Yeah, they certainly do sound a bit underwhelming. For Banshee, a modification for Sonar or Sonic Boom would've been more preferable, like maybe a chain damage effect for Sonar or Sonic Boom causing hit enemies to unleash a secondary shockwave effect after a second or two. Not sure about Trinity though, WoL is a pretty meh skill and she already has replenishing both Health and Energy covered, so I can't think of anything they could give it. A cool augmentation for Trinity would be Link to connect to the squad member with the lowest hp and shield combined, but instead of damaging it would heal. Link to comment Share on other sites More sharing options...
izzatuw Posted October 24, 2014 Share Posted October 24, 2014 A cool augmentation for Trinity would be Link to connect to the squad member with the lowest hp and shield combined, but instead of damaging it would heal.Why not just make it that Link'd teammates get health while you're being attacked?I think Ash's ability should've been his ability to begin with. ST and HOM change is very nice though. Link to comment Share on other sites More sharing options...
MSD3000 Posted October 24, 2014 Share Posted October 24, 2014 Yeah, you look at Mirage's Hall of Mirrors augment and its like "Holy crap, buffing the already over used move to have NO downside". Then you look at Nekros and he has the ability to insta-rez someone from a distance...at the cost of a percentage of health, ALL SHIELDS, AND ALL ENERGY?! His augment is basically to pull down his pants and wait for death. Rezing normally only takes a few seconds, and he already has fear bombs, and undead minions to make traditionally rezzing stupid easy. How is this balanced? It's a useless bonus, with a MASSIVE downside. Link to comment Share on other sites More sharing options...
Noble_Cactus Posted October 24, 2014 Share Posted October 24, 2014 (edited) Not gonna lie, Silence's augment is pretty garbage. Even without trying the mod first, I know that boosting finisher damage isn't going to be useful even for people who play stealth.Not like it's the end of the world. Banshee is already good enough, but I was expecting a side grade to make Banshee more interesting to play.-I would have liked to have seen an augment to Sonic Boom. Something like this:Sonic Scream- Banshee stands in place and lets out a piercing shriek in front of her, visually represented by energy-colored distortion.- This spell is a PBAoE cone that damages and staggers enemies in front of her during the cast, which takes a second or two to finish.- After the spell finishes, enemies that are still alive are put into the "headache" animation that enemies do when they are stunned by Blind or Prism.- Sonic Scream has a longer range than Sonic Boom, but it also has a narrower AoE.- For reference, see the Siren's scream for killing floor [will update with video link when I get home]What this does for Banshee and her team:- Provides a true side grade to Sonic Boom. While SB knocks down enemies in a line, SS exposes them to headshots for Banshee and her teammates. It is slower to cast, but potentially more effective than SB in tight corridors or narrow spaces. Actually, I'm going to make a thread about it. Edited October 24, 2014 by Noble_Cactus Link to comment Share on other sites More sharing options...
izzatuw Posted October 24, 2014 Share Posted October 24, 2014 I'm personally not sure if the elemental mod buff for certain frames are good though. They seem meh Link to comment Share on other sites More sharing options...
Cleesus Posted October 24, 2014 Share Posted October 24, 2014 Yea Banshees augment doesnt really make sense nor is it a good one. I feel like silence could have been changed in more useful ways. Link to comment Share on other sites More sharing options...
hukurokuju5 Posted October 25, 2014 Share Posted October 25, 2014 DE stop releasing half baked ideas! sweet baby jeeeeeeesus Link to comment Share on other sites More sharing options...
akira_him Posted October 25, 2014 Share Posted October 25, 2014 make silence to noise changed to toggle, making enemy stun and in confusion proc while activating would be very interesting Link to comment Share on other sites More sharing options...
Frostmire Posted October 25, 2014 Share Posted October 25, 2014 Even Ash's Augments useless really ? Link to comment Share on other sites More sharing options...
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