Personwithhat Posted October 24, 2014 Share Posted October 24, 2014 seriously, banshee silence is situational at best and now you have to melee with it... if you sneak melee the finisher damage is pointless anyways. also the trinity thing....well of life = enemy has 10 more hp, as far as i read it it means that if you kill one enemy that has 10 times the hp of a regular one, then you have a chance for a health and energy orb....seriously? if well of life was at least a little AOE or the "marking" was aoe around the target, it could be much much more useful. 1 of those life orbs every 10 seconds is not useful at all, assumign your team decides to focus entirely no that one overhealed enemy, and then its better to kill 10 others, AND the healing you get from the floating one FAR outtrumps what you get from 1 heal orb. >.> Link to comment Share on other sites More sharing options...
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